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mythreadgclientplay.cpp
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mythreadgclientplay.cpp
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#include "mythreadgclientplay.h"
#include "statics.h"
mythreadgclientplay::mythreadgclientplay(QObject *parent) :
QThread(parent)
{
played = false;
mgclient = new mygclientplay();
}
void mythreadgclientplay::run()
{
mgclient->start();
state = "stop";
app_exit = false;
while( app_exit == false )
{
if ( state == "start")
{
played = true;
state = "loop";
gpio->info_mode = 2;
qDebug("3");
mgclient->play_start(filename);
}
sleep(1);
}
}
void mythreadgclientplay::play_start( std::string filenamee)
{
qDebug("2");
filename = filenamee;
state = "start";
}
void mythreadgclientplay::play_resume()
{
mgclient->play_resume();
}
void mythreadgclientplay::play_pause()
{
mgclient->play_pause();
}
void mythreadgclientplay::play_stop()
{
state = "stop";
gpio->info_mode = 3;
mgclient->play_stop();
}