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Full TiC Support #64
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Just posting my suggestions here for you from the other forum: I have a few ideas for effects and stats if you want to use them: Cold-Iron should keep it's bonus damage against nether mobs as its main effect and have reduced durability loss in hot environments. Obsidian mining level, steel damage level. Adamantine should have very high base durability and a high handle modifier, and it should have an Unbreaking effect (3 for tool heads/blades, 1 for other parts). Cobalt mining level, steel damage level. Aquarium i think should have cactus level damage on land but underwater or while flying get a massive damage boost. otherwise bronze durability and diamond mining level. Mithril: high base durability and enhances other modifiers (fortune 3 becomes fortune 4, bonus fire damage when combined with blaze powder, bonus sharpness when combined with quartz, bonus beheading on cleavers and when combined with beheading, etc). Stone mining level and iron damage, but multiple parts stacks effect (+1 for one part. +2 for three parts). Star-Steel: Manyullyn mining level, slightly lower damage, high knockback and makes enemies float in midair for a few seconds when used as a blade. |
A few i forgot: Platinum: Cobalt mining level and high damage, lower base durability but high bonus durability and handle modifier. Shiny! Mercury: usable as a modifier, adds Wither effect. |
@TyoAtrosa Star-Steel should have autorepair. Also, TiC tools don't have support for certain modifiers in certain places, e.g you can't do "this part gives this effect when it is used as a handle, but it gives another one when used as a head" if my memory serves right. |
TiC does have support for different modifiers on different parts, at least as of 1.9.4 |
@Syndaryl Noticed that the other day, I lied! |
Any updates on this? I kind of have a working alpha version of my own compatability mod already, will drop development when this gets official support soonish. |
It's already in my dev builds, I'm just cleaning them up now, won't be too long. |
Any news on this? |
Due to the handover from cyano to me things have been rather busy, I've already got the test code for it into Modern Metals, I'm now in the process of moving all the new stuff into Base Metals, It's coming, don't worry. |
Any info about Base Metal Support for TiC2? |
It's in dev and still a bit buggy. |
What the current status of TiC support? |
Barring lack of traits, It's mostly done, you can get dev builds from the maven: |
@jriwanek due to the Beta Builds crashing I can't play around with this TiC support. |
Oh for fucksakes, For reasons I'm not entirely sure approximately 1 time in around 10 it uploads the deobf jar as the normal jar. I'll upload a replacement. |
@jriwanek you forgot to replace modern metals. |
Will be finishing this for MM before I push it to TiC, depends on #41 before I can do it too.
Should be getting back to submitting soon, I've been on a sorta sabbatical....
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