Inherits: VisualInstance<class_visualinstance>
< Spatial<class_spatial>
< Node<class_node>
< Object<class_object>
Category: Core
int<class_int> |
bake<class_BakedLightmap_bake> ( Node<class_node> from_node=null, bool<class_bool> create_visual_debug=false ) |
void | debug_bake<class_BakedLightmap_debug_bake> ( ) |
float<class_float>
bake_cell_sizefloat<class_float>
bake_energyVector3<class_vector3>
bake_extentsbool<class_bool>
bake_hdrBakeMode<enum_bakedlightmap_bakemode>
bake_modefloat<class_float>
bake_propagationBakeQuality<enum_bakedlightmap_bakequality>
bake_qualityfloat<class_float>
capture_cell_sizeString<class_string>
image_pathBakedLightmapData<class_bakedlightmapdata>
light_data
enum BakeQuality
- BAKE_QUALITY_LOW = 0
- BAKE_QUALITY_MEDIUM = 1
- BAKE_QUALITY_HIGH = 2
enum BakeError
- BAKE_ERROR_OK = 0
- BAKE_ERROR_NO_SAVE_PATH = 1
- BAKE_ERROR_NO_MESHES = 2
- BAKE_ERROR_CANT_CREATE_IMAGE = 3
- BAKE_ERROR_USER_ABORTED = 4
enum BakeMode
- BAKE_MODE_CONE_TRACE = 0
- BAKE_MODE_RAY_TRACE = 1
int<class_int>
bake (Node<class_node>
from_node=null,bool<class_bool>
create_visual_debug=false )
- void debug_bake ( )