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Headless framerate is reset to 60fps #303

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brian-mann opened this issue Nov 21, 2016 · 1 comment
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Headless framerate is reset to 60fps #303

brian-mann opened this issue Nov 21, 2016 · 1 comment
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@brian-mann
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There is a bug in Electron where the framerate of the renderer process will reset back to its default 60 even after being told to be lower.

This was also contributing to and exacerbating #302.

To fix this we need to forcibly reset the framerate on every paint event.

@brian-mann brian-mann self-assigned this Nov 21, 2016
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Fixed in 0.17.12.

@brian-mann brian-mann added this to the 0.17.12 milestone Nov 22, 2016
@cypress-io cypress-io locked as resolved and limited conversation to collaborators Dec 7, 2018
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