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Feature Request: Savegame Import / Export #11
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Already did, you can drop savefiles on the page before starting the game. It was a feature I quickly added for debuggong, will definitely want to add some UI eventually. |
What it means "drop savefiles on the page?" |
Yes, exporting replays is only possible through developer console at the moment (and from the error screen). I'll add more options eventually when I have the time. Loading save files works the same way as selecting MPQ - either drag-and-drop them on the browser window, or click the Select MPQ button. |
Is there more official documentation somewhere? When you say 'developer console' do you mean Firefox? Chrome? Safari? Edge? I can drop an MPQ file into a browser and play, but I've yet to figure out how to export a saved game from cookie data with Windows Chrome. Google is OK with me deleting my cookies, but they don't make it obvious how to export them. @d07RiV Maybe just some screenshots of what you're talking about? |
It's better for me to add a menu to export saves, really. I'll try to do that tonight. |
Thanks, the menu is awesome. |
Hey @d07RiV
first of all great work! I've been following the devilution project for a while now and this is my favorite port so far 😃
From some other issues I've found out that savegames can be exported via DownloadSaves() or DownloadFile("single_X.sv") / DownloadFile("spawnX.sv"). Great thing! I tried using them locally and they load flawlessly 😃
My question is if you would be willing to implement an import for savegames as well. This way one could download them and continue playing on other devices.
I'm fine with js commands for the developer console but an UI (like for the MPQs) for both of those features would probably be better received from the majority of users 😇
Thank you very much for the outstanding port :)
ChaosMarc
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