You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hue is a degree, from 0° to 360°. Chroma is a percentage, from 0 to 100. I don’t know if the Luminance channel has a strict definition, since it depends on the reference illuminant (D65), other than 0 being black and higher values (up to 100-ish?) being brighter. But d3.hcl doesn’t protect you from creating colors that can’t be represented in RGB on standard hardware; see this post.
It would be lovely to have documentation for the argument ranges of the hcl color space, as there is for the other color spaces.
The text was updated successfully, but these errors were encountered: