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Phazon Mutations #13788

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merged 1 commit into from Feb 4, 2017
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Shadowmech88
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Phazon metal can now be ground into a reagent.
When phazon is metabolized by a mob, the mob is irradiated, and each tick there is a 20% chance for the mob's advanced_mutate() to be called.
advanced_mutate() applies a random color matrix to the mob, as well as randomly altering some of the mob's vars, especially those that can't be easily altered by other means, such as movement_speed_modifier, brute_damage_modifier, maxHealth, et cetera. In humans the possible mutations are more varied, with random changes being made to their species datum.
Any particular change could be positive or negative, it's completely random.

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  • rscadd: Phazon metal can now be ground into a reagent. Injecting ground phazon into a mob causes random and otherwise inaccessible changes.

Injecting phazon into a mob causes it to mutate, altering properties of it that can't be changed by other means.
@AI-Is-Rogue
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Is there any way to know what mutation you got?

@PJB3005 PJB3005 added the Content Adds something. Neat! label Feb 3, 2017
@SonixApache
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SonixApache commented Feb 3, 2017

DELICIOUS CANDY

@Shadowmech88
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Shadowmech88 commented Feb 3, 2017

No way to know other than testing and observation.
This changes so many properties, I feel like adding a message for each one would get spammy.

@SonixApache
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What happens if you inject a slime with phazon?

@Shadowmech88
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Nothing unique to the slime, it gets the same vars altered as any other mob.

@PJB3005
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PJB3005 commented Feb 4, 2017

Nope.

@PJB3005 PJB3005 merged commit f38809c into vgstation-coders:Bleeding-Edge Feb 4, 2017
@Shadowmech88 Shadowmech88 deleted the PhazonMutants branch February 6, 2017 02:49
ihadtoregisterforthis pushed a commit to ihadtoregisterforthis/fork4 that referenced this pull request Jul 3, 2017
Injecting phazon into a mob causes it to mutate, altering properties of it that can't be changed by other means.
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4 participants