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Ghettochem #3793
Ghettochem #3793
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if(open && cistern && !state && istype(I,/obj/item/stack/rods)) | ||
user << "<span class='notice'>You add the rods to the toilet.</span>" | ||
var/obj/item/stack/rods/R = I | ||
R.use(2) |
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Needs a similar check for 2
👍 creative use of Discount Dan's |
👍 Dis is amazing, now people can brew up their own drugs and sell them in the maint shafts. |
…, now puts in hand
@@ -1153,6 +1153,7 @@ | |||
..() | |||
reagents.add_reagent("nutriment", 6) | |||
reagents.add_reagent("bustanut", 6) | |||
reagents.add_reagent("sodiumchloride", 6) |
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Why
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I wanted to provide greytide with more ready access to salt if the chef is being uncooperative.
This amount of salt should be harmless. I thought Busta's salty nature made it fitting.
In light of these new methods, you should also make dispensers access restricted to scientists and chemists only. |
@SkowronX no ID locks a shit |
goofball obviously doesn't observe the scientists during a regular round with miners. |
if(R.amount < 2) return | ||
user << "<span class='notice'>You add the rods to the toilet.</span>" | ||
R.use(2) | ||
state++ |
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I don't really like how states are used like this, could you change these to be defines so we can know exactly what state an object is in?
One last bug to fix: need to make beakers not splash away contents when inserted into centrifuge (other containers like cans still work fine) |
@Kurfursten add it to the whitelist in glass.dm |
@Iamgoofball With spectacular tunnel vision I actually already added the electrolyzer to that whitelist, but forgot the centrifuge. |
10/10 |
added comments on state for Riri; Fixed a typo
coil.use(2) | ||
var/obj/item/weapon/electrolyzer/E = new /obj/item/weapon/electrolyzer | ||
user.before_take_item(src) | ||
user.put_in_hands(E) |
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Gotta qdel(src) somewhere.
+Fully tested!
For more info on how Ghettochem tools work, check out this Wiki page: http://ss13.pomf.se/wiki/index.php/User:Kurfurst/Ghettochem