Update 22 Feb 2017: changed instructions to use Foldit Standalone.
To load your protein:
"Load FASTA/PDB" from the first screen opens a file selection window, select all 5 files:
bglb.pdb
pNPG.params
pNPG.conf.pdb
BglB-pNPG.cnstr
BglB-pNPG.puzzle_setup
and choose "Open" to load the BglB-pNPG model into Foldit Standalone. Within Foldit, Ctrl-Alt-Shift-A
to load in a structure.
To save a PDB file (XYZ coordinates): Ctrl-Alt-Shift-S
.
- "Cartoon Thin"
- "Score/Hydro+CPK"
- show/hide bonds/voids as needed for context
Mouse over residue so it is highlighted and hit Tab
.
This info panel gives a breakdown of the various score terms for the selected residue. Importance of score is in order as it appears in the menu
-
Zoom to Area of Interest: Mouse over residue of interest so it is highlighted; hit
Shift-Q
(no click) I often move around until I see the ligand and then do this -
BackShading:
Ctrl-Shift-Click
(on black backdrop) and drag -
Front Clipping:
Ctrl-Alt-Click
(on black backdrop) and drag -
Measuring: Mouse over atom1 of interest, hit
Ctrl-Alt-Shift-C
(no click), repeat for atom 2 (reports distance), atom 3 (angle), and atom 4 (dihedral)
-
Select a sphere of residues around a residue that you are hovering over:
Ctrl-Shift-click
on residue and drag outwards -
See upper left corner of Foldit for number of residues selected
- From main options, select "Script Terminal"
- Select specific residue:
selection.Select(i)
, wherei
is the residue index - Zoom to specific residue:
ui.CenterViewport(i)
- Click residue and hit mutate (
m
) to see options for new residues - Selecting a subset of residues (lower right boxes) can be used to do directed designs
- Selection will be used in both mutate and shake (i.e. shake now mutates those residues while everything else stays native).
- Never wiggle (
w
) without selecting a sub-selection - Sometimes high energies (mutations/conformations) are need to get to the low energy
- Native amino acid or close to native amino acid is generally better
- Manually force the interaction you want and then side-chain wiggle (
E
) those residues and the ones around it - General order of operations:
E
→S
→E
- If score is not dropping faster than 0.05/s you are likely at an energy minimum. This is true only for wiggling (
w
/e
). If you are shaking (s
) pay attention to the number of cycles on the upper left corner. Often the low energy is found after 5-10 cycles (cycles is the number in the parentheses after the timer).
For an individual residue:
- Total energy less than 0 is good
- Total energy between 0 and +2 can be OK if clash score (fa_rep) is <1
- Total energy between +2 and +5 are iffy, but can work if you think the Rosetta picture of the protein is missing an enabling feature
- Total energy between +5 and +10 are are unlikely. Something will likely have to move for this to work, thus the protein is unlikely to look like your model
- Energies >+10 are are really unlikely to work… but go for it if you have a good reason
Don't worry about the total protein score too much, as long as it is less than native, or not more than 5 Rosetta Energy Units higher than native.
Focus on the molecular interactions in the neighborhood of the residue you are mutating