forked from Terasology/LightAndShadow
/
LaSSurfaceProvider.java
50 lines (42 loc) · 1.78 KB
/
LaSSurfaceProvider.java
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/*
* Copyright 2017 MovingBlocks
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.terasology.las;
import org.terasology.math.geom.BaseVector2i;
import org.terasology.math.geom.Rect2i;
import org.terasology.world.generation.Border3D;
import org.terasology.world.generation.FacetProvider;
import org.terasology.world.generation.GeneratingRegion;
import org.terasology.world.generation.Produces;
import org.terasology.world.generation.facets.SurfaceHeightFacet;
@Produces(SurfaceHeightFacet.class)
public class LaSSurfaceProvider implements FacetProvider {
@Override
public void setSeed(long seed) {
}
@Override
public void process(GeneratingRegion region) {
// Create our surface height facet (we will get into borders later)
Border3D border = region.getBorderForFacet(SurfaceHeightFacet.class);
SurfaceHeightFacet facet = new SurfaceHeightFacet(region.getRegion(), border);
// Loop through every position in our 2d array
Rect2i processRegion = facet.getWorldRegion();
for (BaseVector2i position: processRegion.contents()) {
facet.setWorld(position, 10f);
}
// Pass our newly created and populated facet to the region
region.setRegionFacet(SurfaceHeightFacet.class, facet);
}
}