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[SOLVED] Hanging on "searching for virtual environment" audio cue. #5
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The Network Manager script allows you to connect to Unity's free multiplayer service, but you need to activate it in Unity's dashboard. Make sure to have your unity account credentials with you. Go the services tab in unity and scroll to the bottom to find multiplayer. Turn it on. Then sign into unity to make sure the module is running. I have to get the connection to stay because of my restrictive firewall, but after setting up the multiplayer it did connect briefly. |
I had this problem. Seemed to be due to some restrictions on my network. Try a different internet access point. Using my phone as a WiFi hotspot worked. Also, check the Unity console for any error/warning messages when running the application for the Vive. It should state that a match was created |
Yeah, sounds like firewall issues.
You can also connect the HoloLens directly to the VR PC and it should do some of its networking over that wired connection.
… On Feb 16, 2017, at 1:43 PM, jimmybond ***@***.***> wrote:
I had this problem. Seemed to be due to some restrictions on my network. Try a different internet access point. Using my phone as a WiFi hotspot worked.
Also, check the Unity console for any error/warning messages when running the application for the Vive. It should state that a match was created
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We're running! Thank you so much everyone. Having some fun with the demo now. |
This is less of an issue and probably more of a troubleshooting type of thing.
I've successfully setup Vive to run on Unity and am able to deploy the application to the Hololens. Upon Hololens app startup (and after starting VR in Unity) I get the "searching for virtual environment" audio cue but never the corresponding "connected" message like in the demo video.
Are their some internal settings in the Unity app I need to change in order for the two applications to sync with one another?
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