/
main_window.go
118 lines (104 loc) · 3.33 KB
/
main_window.go
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package gwin
import (
"reflect"
"github.com/lxn/win"
"github.com/dalixu/bone"
)
//MainWindowComponent Native MainWindow 组件描述
var MainWindowComponent = bone.Component{
Template: `
<Canvas bind:Widget="Widget" when:Created = "WhenViewCreated" when:Attached="WhenViewAttached" when:Deattached = "WhenViewDeattached">
</Canvas>
`,
DataContext: reflect.TypeOf((*MainWindow)(nil)),
}
var mainWindowClass = "gwin_MainWindow"
//ImportMainWindow 导入主窗口标签
func ImportMainWindow() error {
MustRegisterWindowClass(mainWindowClass)
return bone.Import("MainWindow", MainWindowComponent)
}
//MainWindow native 窗口
type MainWindow struct {
base *windowBase
logger bone.BLogger
canvas *bone.View
//依赖属性 因为要通过反射来绑定 必须首字母大写
//Widget也许不需要是依赖属性 因为大写导出了 可能会被其他标签绑定
//要么使用canvas直接设置值 要么后期对DepProperty增加私有权限控制
Widget bone.DepProperty //*bone.Widget
Bounds bone.DepProperty //win.RECT
Visible bone.DepProperty // bool
//事件
OnDestroy func(sender interface{})
}
//Constructor 构造函数 顶级窗口可以直接创建
func (mw *MainWindow) Constructor(logger bone.BLogger) {
mw.logger = logger
mw.Bounds = bone.NewDepProperty(win.RECT{0, 0, 1024, 1024}, func(sender interface{}, value interface{}) {
if mw.base != nil && mw.base.Valid() {
bound := value.(win.RECT)
if !win.SetWindowPos(mw.base.Handle, 0, bound.Left, bound.Top, bound.Right-bound.Left, bound.Bottom-bound.Top, win.SWP_NOZORDER) {
mw.logger.Info("SetWindowPos fail")
}
}
}, nil)
mw.Visible = bone.NewDepProperty(true, func(sender interface{}, value interface{}) {
if mw.base != nil && mw.base.Valid() {
visible := value.(bool)
var show int32
if visible {
show = win.SW_SHOWNORMAL
} else {
show = win.SW_HIDE
}
if !win.ShowWindow(mw.base.Handle, show) {
mw.logger.Info("ShowWindow fail")
}
}
}, nil)
mw.Widget = bone.NewDepProperty((*bone.Widget)(nil), nil, nil)
}
func (mw *MainWindow) wndProc(msg uint32, wParam, lParam uintptr) (result uintptr) {
if msg == win.WM_DESTROY {
if mw.OnDestroy != nil {
mw.OnDestroy(mw)
}
}
return win.DefWindowProc(mw.base.Handle, msg, wParam, lParam)
}
//WhenViewCreated 内置标签view创建通知
func (mw *MainWindow) WhenViewCreated(sender *bone.View) {
mw.canvas = sender
}
//WhenViewAttached 标签被添加到树上
func (mw *MainWindow) WhenViewAttached(sender *bone.View, parent, child interface{}) {
if sender != child { //不是自己被添加到树上
return
}
//widget 设置到view上
var err error
style := uint32(win.WS_OVERLAPPEDWINDOW)
if mw.Visible.Get().(bool) {
style |= win.WS_VISIBLE
}
bound := mw.Bounds.Get().(win.RECT)
mw.base, err = createWindowBase(nil, mainWindowClass, "", style, win.WS_EX_CONTROLPARENT,
bound.Left, bound.Top,
bound.Right-bound.Left, bound.Bottom-bound.Top, mw.wndProc)
if err != nil {
mw.logger.Error(err)
return
}
mw.Widget.Set(&bone.Widget{Native: mw.base})
//mw.canvas.Widget.Set(nil, mw.widget)
}
//WhenViewDeattached 标签从树上摘除
func (mw *MainWindow) WhenViewDeattached(sender *bone.View, parent, child interface{}) {
if mw.base != nil && mw.base.Valid() {
mw.Widget.Set((*bone.Widget)(nil))
//mw.canvas.Widget.Set(nil, nil)
mw.base.Close()
mw.base = nil
}
}