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NN models for Unity ML-agents #1

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danibix95 opened this issue Aug 14, 2019 · 2 comments
Open

NN models for Unity ML-agents #1

danibix95 opened this issue Aug 14, 2019 · 2 comments
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documentation Improvements or additions to documentation enhancement New feature or request

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@danibix95
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Discuss how to deal with the problem that any trained model should be converted into Barracuda format.
In addition this open potential future works where new images are developed (scikit-learn & Pytorch), as long as the training algorithm can save their model into TensorFlow or ONNX format, which they can be converted into Barracuda one.

@danibix95 danibix95 added documentation Improvements or additions to documentation enhancement New feature or request labels Aug 14, 2019
@danibix95
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It might be possible that in this manner the TensorFlow version constraint does not matter anymore.

In fact, while TensorFlow 1.7.1 is needed for running ml-agents trainers, if a custom model is built and then converted into the proper Barracuda format, then it does not influence TensorFlow version.

@danibix95
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It seems that to run the training, ml-agents library is not required and that it can run on TensorFlow 1.14.0

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