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add auto jumpbug? #773

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mimphes opened this issue Nov 19, 2019 · 16 comments
Closed

add auto jumpbug? #773

mimphes opened this issue Nov 19, 2019 · 16 comments

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@mimphes
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mimphes commented Nov 19, 2019

please add auto jump bug to this awesome cheat
much appreciated

@TianxSky
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wdym

@mimphes
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mimphes commented Nov 19, 2019

wdym

its when you crouch then let go of crouch 4 units above the ground then you keep your speed and gete greater height. look up csgo jumpbug for more info

@TianxSky
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U mean jump crouch?

@mimphes
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mimphes commented Nov 19, 2019

U mean jump crouch?

i mean like its a bug that gives you no fall damage and also allows you to hit crazy jumps. look it up

@ghost
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ghost commented Nov 19, 2019

This would be cool

@0x1Eren
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0x1Eren commented Nov 19, 2019

This could get patched pretty quick so i myself dont see any point in seeing this in the main cheat.

@mimphes
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mimphes commented Nov 19, 2019

This would be cool

ikr its awesome

@mimphes
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mimphes commented Nov 19, 2019

This could get patched pretty quick so i myself dont see any point in seeing this in the main cheat.

this hasn't been patched since 1.6. its not getting patched.
watch this video https://www.youtube.com/watch?v=MKSYLkpi7ZY see how it says JB above his speed? ( also a great feature) that means the cheat is doing a auto jumbug. thats how he is hitting all those jumps. those jumps are near impossible without auto jb.

@TianxSky
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Search for any codes(can even be the lua but then i need the full sdk explanations.) if u can then I might be able to increment it.

@mimphes
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mimphes commented Nov 21, 2019

Search for any codes(can even be the lua but then i need the full sdk explanations.) if u can then I might be able to increment it.

oh sick fr ive got some right here. i think this is the whole code. if possible make it bindable to a key but if not its coded to mouse3 click.

// auto-jb
if ( GetAsyncKeyState( VK_MBUTTON ) && m_vars.misc_jumpbug ) {

            if ( !( local_p->m_fFlags( ) & FL_ONGROUND ) ) {
                if ( isground( ) ) {
                    cmd->buttons &= ~in_duck;
                }
            }
        }

bool isground( ) {
vec3_t origin = m_global.local_p->m_vecOrigin( );
origin += m_global.local_p->m_vecVelocity( ) * m_interfaces.globalvars->interval_per_tick;

Ray_t ray;
ray.init( origin, origin - vec3_t( 0, 0, 4 ) );

CTraceFilterSkipEntity fil( m_global.local_p );

trace_t    tr;

m_interfaces.enginetrace->TraceRay( ray, MASK_PLAYERSOLID, &fil, &tr );

if ( tr.fraction == 1.0f )
    return false;

return true;

}

@mimphes
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mimphes commented Nov 21, 2019

Search for any codes(can even be the lua but then i need the full sdk explanations.) if u can then I might be able to increment it.

if its easier, go to this link. https://hatebin.com/iqoihvrdbn

@mimphes
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mimphes commented Nov 21, 2019

Search for any codes(can even be the lua but then i need the full sdk explanations.) if u can then I might be able to increment it.

https://www.unknowncheats.me/forum/counterstrike-global-offensive/352766-auto-jumpbug-issue.html
more code

@TianxSky
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@mimphes u r pasting codes from a thread that called the jump bug ISSUES, which means they had problem making the jump bugs work on higher level

@mimphes
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mimphes commented Nov 24, 2019

@thomas0aotian hatebin works I linked UC because it had prediction code

@TianxSky
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@mimphes nah bruh what i am saying id that the author from the codes that u provided needed help which means his codes are prob not working

@mimphes
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mimphes commented Dec 4, 2019

@mimphes nah bruh what i am saying id that the author from the codes that u provided needed help which means his codes are prob not working

ok. so i finally found a completely working jumpbug source. please add it if you can or atleasy try
https://www.unknowncheats.me/forum/cs-go-releases/365274-jumpbug-source.html

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5 participants
@danielkrupinski @TianxSky @0x1Eren @mimphes and others