forked from nanomsg/mangos-v1
/
rep.go
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/
rep.go
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// Copyright 2015 The Mangos Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use file except in compliance with the License.
// You may obtain a copy of the license at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package rep implements the REP protocol, which is the response side of
// the request/response pattern. (REQ is the request.)
package rep
import (
"encoding/binary"
"sync"
"time"
"github.com/go-mangos/mangos"
)
type repEp struct {
q chan *mangos.Message
ep mangos.Endpoint
sock mangos.ProtocolSocket
w mangos.Waiter
r *rep
}
type rep struct {
sock mangos.ProtocolSocket
eps map[uint32]*repEp
backtracebuf []byte
backtrace []byte
backtraceL sync.Mutex
raw bool
ttl int
w mangos.Waiter
init sync.Once
sync.Mutex
}
func (r *rep) Init(sock mangos.ProtocolSocket) {
r.sock = sock
r.eps = make(map[uint32]*repEp)
r.backtracebuf = make([]byte, 64)
r.ttl = 8 // default specified in the RFC
r.w.Init()
r.sock.SetSendError(mangos.ErrProtoState)
}
func (r *rep) Shutdown(expire time.Time) {
r.w.WaitAbsTimeout(expire)
r.Lock()
peers := r.eps
r.eps = make(map[uint32]*repEp)
r.Unlock()
for id, peer := range peers {
delete(peers, id)
mangos.DrainChannel(peer.q, expire)
close(peer.q)
}
}
func (pe *repEp) sender() {
for {
m := <-pe.q
if m == nil {
break
}
if pe.ep.SendMsg(m) != nil {
m.Free()
break
}
}
}
func (r *rep) receiver(ep mangos.Endpoint) {
rq := r.sock.RecvChannel()
cq := r.sock.CloseChannel()
for {
m := ep.RecvMsg()
if m == nil {
return
}
v := ep.GetID()
m.Header = append(m.Header,
byte(v>>24), byte(v>>16), byte(v>>8), byte(v))
hops := 0
// Move backtrace from body to header.
for {
if hops >= r.ttl {
m.Free() // ErrTooManyHops
return
}
hops++
if len(m.Body) < 4 {
m.Free() // ErrGarbled
return
}
m.Header = append(m.Header, m.Body[:4]...)
m.Body = m.Body[4:]
// Check for high order bit set (0x80000000, big endian)
if m.Header[len(m.Header)-4]&0x80 != 0 {
break
}
}
select {
case rq <- m:
case <-cq:
m.Free()
return
}
}
}
func (r *rep) sender() {
defer r.w.Done()
sq := r.sock.SendChannel()
cq := r.sock.CloseChannel()
for {
var m *mangos.Message
select {
case m = <-sq:
case <-cq:
return
}
// Lop off the 32-bit peer/pipe ID. If absent, drop.
if len(m.Header) < 4 {
m.Free()
continue
}
id := binary.BigEndian.Uint32(m.Header)
m.Header = m.Header[4:]
r.Lock()
pe := r.eps[id]
r.Unlock()
if pe == nil {
m.Free()
continue
}
select {
case pe.q <- m:
default:
// If our queue is full, we have no choice but to
// throw it on the floor. This shoudn't happen,
// since each partner should be running synchronously.
// Devices are a different situation, and this could
// lead to lossy behavior there. Initiators will
// resend if this happens. Devices need to have deep
// enough queues and be fast enough to avoid this.
m.Free()
}
}
}
func (*rep) Number() uint16 {
return mangos.ProtoRep
}
func (*rep) PeerNumber() uint16 {
return mangos.ProtoReq
}
func (*rep) Name() string {
return "rep"
}
func (*rep) PeerName() string {
return "req"
}
func (r *rep) AddEndpoint(ep mangos.Endpoint) {
pe := &repEp{ep: ep, r: r, q: make(chan *mangos.Message, 2)}
pe.w.Init()
r.Lock()
r.init.Do(func() {
r.w.Add()
go r.sender()
})
r.eps[ep.GetID()] = pe
r.Unlock()
go r.receiver(ep)
go pe.sender()
}
func (r *rep) RemoveEndpoint(ep mangos.Endpoint) {
id := ep.GetID()
r.Lock()
pe := r.eps[id]
delete(r.eps, id)
r.Unlock()
if pe != nil {
close(pe.q)
}
}
// We save the backtrace from this message. This means that if the app calls
// Recv before calling Send, the saved backtrace will be lost. This is how
// the application discards / cancels a request to which it declines to reply.
// This is only done in cooked mode.
func (r *rep) RecvHook(m *mangos.Message) bool {
if r.raw {
return true
}
r.sock.SetSendError(nil)
r.backtraceL.Lock()
r.backtrace = append(r.backtracebuf[0:0], m.Header...)
r.backtraceL.Unlock()
m.Header = nil
return true
}
func (r *rep) SendHook(m *mangos.Message) bool {
// Store our saved backtrace. Note that if none was previously stored,
// there is no one to reply to, and we drop the message. We only
// do this in cooked mode.
if r.raw {
return true
}
r.sock.SetSendError(mangos.ErrProtoState)
r.backtraceL.Lock()
m.Header = append(m.Header[0:0], r.backtrace...)
r.backtrace = nil
r.backtraceL.Unlock()
if m.Header == nil {
return false
}
return true
}
func (r *rep) SetOption(name string, v interface{}) error {
var ok bool
switch name {
case mangos.OptionRaw:
if r.raw, ok = v.(bool); !ok {
return mangos.ErrBadValue
}
if r.raw {
r.sock.SetSendError(nil)
} else {
r.sock.SetSendError(mangos.ErrProtoState)
}
return nil
case mangos.OptionTTL:
if ttl, ok := v.(int); !ok {
return mangos.ErrBadValue
} else if ttl < 1 || ttl > 255 {
return mangos.ErrBadValue
} else {
r.ttl = ttl
}
return nil
default:
return mangos.ErrBadOption
}
}
func (r *rep) GetOption(name string) (interface{}, error) {
switch name {
case mangos.OptionRaw:
return r.raw, nil
case mangos.OptionTTL:
return r.ttl, nil
default:
return nil, mangos.ErrBadOption
}
}
// NewSocket allocates a new Socket using the REP protocol.
func NewSocket() (mangos.Socket, error) {
return mangos.MakeSocket(&rep{}), nil
}