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Use stencil buffer for sky pixels #26

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danijar opened this issue May 22, 2013 · 0 comments
Closed

Use stencil buffer for sky pixels #26

danijar opened this issue May 22, 2013 · 0 comments

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@danijar
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danijar commented May 22, 2013

The sky should not be shaded with Ambient Occlusion and Lighting. The current depth based solution is inaccurate and doesn't work with extreme fields of view.

@danijar danijar closed this as completed Jul 23, 2013
@danijar danijar reopened this Jul 23, 2013
@danijar danijar closed this as completed Jul 23, 2013
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