/
agtsvr.h
executable file
·2138 lines (2047 loc) · 160 KB
/
agtsvr.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/**
* This file has no copyright assigned and is placed in the Public Domain.
* This file is part of the mingw-w64 runtime package.
* No warranty is given; refer to the file DISCLAIMER.PD within this package.
*/
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 440
#endif
#include "rpc.h"
#include "rpcndr.h"
#ifndef __RPCNDR_H_VERSION__
#error This stub requires an updated version of <rpcndr.h>
#endif
#ifndef COM_NO_WINDOWS_H
#include "windows.h"
#include "ole2.h"
#endif
#ifndef __AgentServer_h__
#define __AgentServer_h__
#ifdef __cplusplus
extern "C"{
#endif
#ifndef __IAgentUserInput_FWD_DEFINED__
#define __IAgentUserInput_FWD_DEFINED__
typedef struct IAgentUserInput IAgentUserInput;
#endif
#ifndef __IAgentCommand_FWD_DEFINED__
#define __IAgentCommand_FWD_DEFINED__
typedef struct IAgentCommand IAgentCommand;
#endif
#ifndef __IAgentCommandEx_FWD_DEFINED__
#define __IAgentCommandEx_FWD_DEFINED__
typedef struct IAgentCommandEx IAgentCommandEx;
#endif
#ifndef __IAgentCommands_FWD_DEFINED__
#define __IAgentCommands_FWD_DEFINED__
typedef struct IAgentCommands IAgentCommands;
#endif
#ifndef __IAgentCommandsEx_FWD_DEFINED__
#define __IAgentCommandsEx_FWD_DEFINED__
typedef struct IAgentCommandsEx IAgentCommandsEx;
#endif
#ifndef __IAgentCommandWindow_FWD_DEFINED__
#define __IAgentCommandWindow_FWD_DEFINED__
typedef struct IAgentCommandWindow IAgentCommandWindow;
#endif
#ifndef __IAgentSpeechInputProperties_FWD_DEFINED__
#define __IAgentSpeechInputProperties_FWD_DEFINED__
typedef struct IAgentSpeechInputProperties IAgentSpeechInputProperties;
#endif
#ifndef __IAgentAudioOutputProperties_FWD_DEFINED__
#define __IAgentAudioOutputProperties_FWD_DEFINED__
typedef struct IAgentAudioOutputProperties IAgentAudioOutputProperties;
#endif
#ifndef __IAgentAudioOutputPropertiesEx_FWD_DEFINED__
#define __IAgentAudioOutputPropertiesEx_FWD_DEFINED__
typedef struct IAgentAudioOutputPropertiesEx IAgentAudioOutputPropertiesEx;
#endif
#ifndef __IAgentPropertySheet_FWD_DEFINED__
#define __IAgentPropertySheet_FWD_DEFINED__
typedef struct IAgentPropertySheet IAgentPropertySheet;
#endif
#ifndef __IAgentBalloon_FWD_DEFINED__
#define __IAgentBalloon_FWD_DEFINED__
typedef struct IAgentBalloon IAgentBalloon;
#endif
#ifndef __IAgentBalloonEx_FWD_DEFINED__
#define __IAgentBalloonEx_FWD_DEFINED__
typedef struct IAgentBalloonEx IAgentBalloonEx;
#endif
#ifndef __IAgentCharacter_FWD_DEFINED__
#define __IAgentCharacter_FWD_DEFINED__
typedef struct IAgentCharacter IAgentCharacter;
#endif
#ifndef __IAgentCharacterEx_FWD_DEFINED__
#define __IAgentCharacterEx_FWD_DEFINED__
typedef struct IAgentCharacterEx IAgentCharacterEx;
#endif
#ifndef __IAgent_FWD_DEFINED__
#define __IAgent_FWD_DEFINED__
typedef struct IAgent IAgent;
#endif
#ifndef __IAgentEx_FWD_DEFINED__
#define __IAgentEx_FWD_DEFINED__
typedef struct IAgentEx IAgentEx;
#endif
#ifndef __IAgentNotifySink_FWD_DEFINED__
#define __IAgentNotifySink_FWD_DEFINED__
typedef struct IAgentNotifySink IAgentNotifySink;
#endif
#ifndef __IAgentNotifySinkEx_FWD_DEFINED__
#define __IAgentNotifySinkEx_FWD_DEFINED__
typedef struct IAgentNotifySinkEx IAgentNotifySinkEx;
#endif
#ifndef __IAgentPrivateNotifySink_FWD_DEFINED__
#define __IAgentPrivateNotifySink_FWD_DEFINED__
typedef struct IAgentPrivateNotifySink IAgentPrivateNotifySink;
#endif
#ifndef __IAgentCustomMarshalMaker_FWD_DEFINED__
#define __IAgentCustomMarshalMaker_FWD_DEFINED__
typedef struct IAgentCustomMarshalMaker IAgentCustomMarshalMaker;
#endif
#ifndef __IAgentClientStatus_FWD_DEFINED__
#define __IAgentClientStatus_FWD_DEFINED__
typedef struct IAgentClientStatus IAgentClientStatus;
#endif
#ifndef __AgentServer_FWD_DEFINED__
#define __AgentServer_FWD_DEFINED__
#ifdef __cplusplus
typedef class AgentServer AgentServer;
#else
typedef struct AgentServer AgentServer;
#endif
#endif
#ifndef __IAgentUserInput_FWD_DEFINED__
#define __IAgentUserInput_FWD_DEFINED__
typedef struct IAgentUserInput IAgentUserInput;
#endif
#ifndef __IAgentCommand_FWD_DEFINED__
#define __IAgentCommand_FWD_DEFINED__
typedef struct IAgentCommand IAgentCommand;
#endif
#ifndef __IAgentCommandEx_FWD_DEFINED__
#define __IAgentCommandEx_FWD_DEFINED__
typedef struct IAgentCommandEx IAgentCommandEx;
#endif
#ifndef __IAgentCommands_FWD_DEFINED__
#define __IAgentCommands_FWD_DEFINED__
typedef struct IAgentCommands IAgentCommands;
#endif
#ifndef __IAgentCommandsEx_FWD_DEFINED__
#define __IAgentCommandsEx_FWD_DEFINED__
typedef struct IAgentCommandsEx IAgentCommandsEx;
#endif
#ifndef __IAgentSpeechInputProperties_FWD_DEFINED__
#define __IAgentSpeechInputProperties_FWD_DEFINED__
typedef struct IAgentSpeechInputProperties IAgentSpeechInputProperties;
#endif
#ifndef __IAgentAudioOutputProperties_FWD_DEFINED__
#define __IAgentAudioOutputProperties_FWD_DEFINED__
typedef struct IAgentAudioOutputProperties IAgentAudioOutputProperties;
#endif
#ifndef __IAgentAudioOutputPropertiesEx_FWD_DEFINED__
#define __IAgentAudioOutputPropertiesEx_FWD_DEFINED__
typedef struct IAgentAudioOutputPropertiesEx IAgentAudioOutputPropertiesEx;
#endif
#ifndef __IAgentPropertySheet_FWD_DEFINED__
#define __IAgentPropertySheet_FWD_DEFINED__
typedef struct IAgentPropertySheet IAgentPropertySheet;
#endif
#ifndef __IAgentBalloon_FWD_DEFINED__
#define __IAgentBalloon_FWD_DEFINED__
typedef struct IAgentBalloon IAgentBalloon;
#endif
#ifndef __IAgentBalloonEx_FWD_DEFINED__
#define __IAgentBalloonEx_FWD_DEFINED__
typedef struct IAgentBalloonEx IAgentBalloonEx;
#endif
#ifndef __IAgentCharacter_FWD_DEFINED__
#define __IAgentCharacter_FWD_DEFINED__
typedef struct IAgentCharacter IAgentCharacter;
#endif
#ifndef __IAgentCharacterEx_FWD_DEFINED__
#define __IAgentCharacterEx_FWD_DEFINED__
typedef struct IAgentCharacterEx IAgentCharacterEx;
#endif
#ifndef __IAgent_FWD_DEFINED__
#define __IAgent_FWD_DEFINED__
typedef struct IAgent IAgent;
#endif
#ifndef __IAgentEx_FWD_DEFINED__
#define __IAgentEx_FWD_DEFINED__
typedef struct IAgentEx IAgentEx;
#endif
#ifndef __IAgentNotifySink_FWD_DEFINED__
#define __IAgentNotifySink_FWD_DEFINED__
typedef struct IAgentNotifySink IAgentNotifySink;
#endif
#ifndef __IAgentNotifySinkEx_FWD_DEFINED__
#define __IAgentNotifySinkEx_FWD_DEFINED__
typedef struct IAgentNotifySinkEx IAgentNotifySinkEx;
#endif
#ifndef __IAgentCommandWindow_FWD_DEFINED__
#define __IAgentCommandWindow_FWD_DEFINED__
typedef struct IAgentCommandWindow IAgentCommandWindow;
#endif
#include "oaidl.h"
#include "ocidl.h"
#ifndef __MIDL_user_allocate_free_DEFINED__
#define __MIDL_user_allocate_free_DEFINED__
void *__RPC_API MIDL_user_allocate(size_t);
void __RPC_API MIDL_user_free(void *);
#endif
#define NeverMoved (0)
#define UserMoved (1)
#define ProgramMoved (2)
#define OtherProgramMoved (3)
#define SystemMoved (4)
#define NeverShown (0)
#define UserHid (1)
#define UserShowed (2)
#define ProgramHid (3)
#define ProgramShowed (4)
#define OtherProgramHid (5)
#define OtherProgramShowed (6)
#define UserHidViaCharacterMenu (7)
#define UserHidViaTaskbarIcon (UserHid)
#define CSHELPCAUSE_COMMAND (1)
#define CSHELPCAUSE_OTHERPROGRAM (2)
#define CSHELPCAUSE_OPENCOMMANDSWINDOW (3)
#define CSHELPCAUSE_CLOSECOMMANDSWINDOW (4)
#define CSHELPCAUSE_SHOWCHARACTER (5)
#define CSHELPCAUSE_HIDECHARACTER (6)
#define CSHELPCAUSE_CHARACTER (7)
#define ACTIVATE_NOTTOPMOST (0)
#define ACTIVATE_TOPMOST (1)
#define ACTIVATE_NOTACTIVE (0)
#define ACTIVATE_ACTIVE (1)
#define ACTIVATE_INPUTACTIVE (2)
#define PREPARE_ANIMATION (0)
#define PREPARE_STATE (1)
#define PREPARE_WAVE (2)
#define STOP_TYPE_PLAY (0x1)
#define STOP_TYPE_MOVE (0x2)
#define STOP_TYPE_SPEAK (0x4)
#define STOP_TYPE_PREPARE (0x8)
#define STOP_TYPE_NONQUEUEDPREPARE (0x10)
#define STOP_TYPE_VISIBLE (0x20)
#define STOP_TYPE_ALL (0xffffffff)
#define BALLOON_STYLE_BALLOON_ON (0x1)
#define BALLOON_STYLE_SIZETOTEXT (0x2)
#define BALLOON_STYLE_AUTOHIDE (0x4)
#define BALLOON_STYLE_AUTOPACE (0x8)
#define AUDIO_STATUS_AVAILABLE (0)
#define AUDIO_STATUS_NOAUDIO (1)
#define AUDIO_STATUS_CANTOPENAUDIO (2)
#define AUDIO_STATUS_USERSPEAKING (3)
#define AUDIO_STATUS_CHARACTERSPEAKING (4)
#define AUDIO_STATUS_SROVERRIDEABLE (5)
#define AUDIO_STATUS_ERROR (6)
#define LISTEN_STATUS_CANLISTEN (0)
#define LISTEN_STATUS_NOAUDIO (1)
#define LISTEN_STATUS_NOTACTIVE (2)
#define LISTEN_STATUS_CANTOPENAUDIO (3)
#define LISTEN_STATUS_COULDNTINITIALIZESPEECH (4)
#define LISTEN_STATUS_SPEECHDISABLED (5)
#define LISTEN_STATUS_ERROR (6)
#define MK_ICON (0x1000)
#define LSCOMPLETE_CAUSE_PROGRAMDISABLED (1)
#define LSCOMPLETE_CAUSE_PROGRAMTIMEDOUT (2)
#define LSCOMPLETE_CAUSE_USERTIMEDOUT (3)
#define LSCOMPLETE_CAUSE_USERRELEASEDKEY (4)
#define LSCOMPLETE_CAUSE_USERUTTERANCEENDED (5)
#define LSCOMPLETE_CAUSE_CLIENTDEACTIVATED (6)
#define LSCOMPLETE_CAUSE_DEFAULTCHARCHANGE (7)
#define LSCOMPLETE_CAUSE_USERDISABLED (8)
extern RPC_IF_HANDLE __MIDL_itf_AgentServer_0000_v0_0_c_ifspec;
extern RPC_IF_HANDLE __MIDL_itf_AgentServer_0000_v0_0_s_ifspec;
#ifndef __IAgentUserInput_INTERFACE_DEFINED__
#define __IAgentUserInput_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentUserInput;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentUserInput : public IDispatch {
public:
virtual HRESULT WINAPI GetCount(__LONG32 *pdwCount) = 0;
virtual HRESULT WINAPI GetItemID(__LONG32 dwItemIndex,__LONG32 *pdwCommandID) = 0;
virtual HRESULT WINAPI GetItemConfidence(__LONG32 dwItemIndex,__LONG32 *plConfidence) = 0;
virtual HRESULT WINAPI GetItemText(__LONG32 dwItemIndex,BSTR *pbszText) = 0;
virtual HRESULT WINAPI GetAllItemData(VARIANT *pdwItemIndices,VARIANT *plConfidences,VARIANT *pbszText) = 0;
};
#else
typedef struct IAgentUserInputVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentUserInput *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentUserInput *This);
ULONG (WINAPI *Release)(IAgentUserInput *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentUserInput *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentUserInput *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentUserInput *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentUserInput *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *GetCount)(IAgentUserInput *This,__LONG32 *pdwCount);
HRESULT (WINAPI *GetItemID)(IAgentUserInput *This,__LONG32 dwItemIndex,__LONG32 *pdwCommandID);
HRESULT (WINAPI *GetItemConfidence)(IAgentUserInput *This,__LONG32 dwItemIndex,__LONG32 *plConfidence);
HRESULT (WINAPI *GetItemText)(IAgentUserInput *This,__LONG32 dwItemIndex,BSTR *pbszText);
HRESULT (WINAPI *GetAllItemData)(IAgentUserInput *This,VARIANT *pdwItemIndices,VARIANT *plConfidences,VARIANT *pbszText);
END_INTERFACE
} IAgentUserInputVtbl;
struct IAgentUserInput {
CONST_VTBL struct IAgentUserInputVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentUserInput_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentUserInput_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentUserInput_Release(This) (This)->lpVtbl->Release(This)
#define IAgentUserInput_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentUserInput_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentUserInput_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentUserInput_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentUserInput_GetCount(This,pdwCount) (This)->lpVtbl->GetCount(This,pdwCount)
#define IAgentUserInput_GetItemID(This,dwItemIndex,pdwCommandID) (This)->lpVtbl->GetItemID(This,dwItemIndex,pdwCommandID)
#define IAgentUserInput_GetItemConfidence(This,dwItemIndex,plConfidence) (This)->lpVtbl->GetItemConfidence(This,dwItemIndex,plConfidence)
#define IAgentUserInput_GetItemText(This,dwItemIndex,pbszText) (This)->lpVtbl->GetItemText(This,dwItemIndex,pbszText)
#define IAgentUserInput_GetAllItemData(This,pdwItemIndices,plConfidences,pbszText) (This)->lpVtbl->GetAllItemData(This,pdwItemIndices,plConfidences,pbszText)
#endif
#endif
HRESULT WINAPI IAgentUserInput_GetCount_Proxy(IAgentUserInput *This,__LONG32 *pdwCount);
void __RPC_STUB IAgentUserInput_GetCount_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentUserInput_GetItemID_Proxy(IAgentUserInput *This,__LONG32 dwItemIndex,__LONG32 *pdwCommandID);
void __RPC_STUB IAgentUserInput_GetItemID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentUserInput_GetItemConfidence_Proxy(IAgentUserInput *This,__LONG32 dwItemIndex,__LONG32 *plConfidence);
void __RPC_STUB IAgentUserInput_GetItemConfidence_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentUserInput_GetItemText_Proxy(IAgentUserInput *This,__LONG32 dwItemIndex,BSTR *pbszText);
void __RPC_STUB IAgentUserInput_GetItemText_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentUserInput_GetAllItemData_Proxy(IAgentUserInput *This,VARIANT *pdwItemIndices,VARIANT *plConfidences,VARIANT *pbszText);
void __RPC_STUB IAgentUserInput_GetAllItemData_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentCommand_INTERFACE_DEFINED__
#define __IAgentCommand_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentCommand;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentCommand : public IDispatch {
public:
virtual HRESULT WINAPI SetCaption(BSTR bszCaption) = 0;
virtual HRESULT WINAPI GetCaption(BSTR *pbszCaption) = 0;
virtual HRESULT WINAPI SetVoice(BSTR bszVoice) = 0;
virtual HRESULT WINAPI GetVoice(BSTR *pbszVoice) = 0;
virtual HRESULT WINAPI SetEnabled(__LONG32 bEnabled) = 0;
virtual HRESULT WINAPI GetEnabled(__LONG32 *pbEnabled) = 0;
virtual HRESULT WINAPI SetVisible(__LONG32 bVisible) = 0;
virtual HRESULT WINAPI GetVisible(__LONG32 *pbVisible) = 0;
virtual HRESULT WINAPI SetConfidenceThreshold(__LONG32 lThreshold) = 0;
virtual HRESULT WINAPI GetConfidenceThreshold(__LONG32 *plThreshold) = 0;
virtual HRESULT WINAPI SetConfidenceText(BSTR bszTipText) = 0;
virtual HRESULT WINAPI GetConfidenceText(BSTR *pbszTipText) = 0;
virtual HRESULT WINAPI GetID(__LONG32 *pdwID) = 0;
};
#else
typedef struct IAgentCommandVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentCommand *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentCommand *This);
ULONG (WINAPI *Release)(IAgentCommand *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentCommand *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentCommand *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentCommand *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentCommand *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *SetCaption)(IAgentCommand *This,BSTR bszCaption);
HRESULT (WINAPI *GetCaption)(IAgentCommand *This,BSTR *pbszCaption);
HRESULT (WINAPI *SetVoice)(IAgentCommand *This,BSTR bszVoice);
HRESULT (WINAPI *GetVoice)(IAgentCommand *This,BSTR *pbszVoice);
HRESULT (WINAPI *SetEnabled)(IAgentCommand *This,__LONG32 bEnabled);
HRESULT (WINAPI *GetEnabled)(IAgentCommand *This,__LONG32 *pbEnabled);
HRESULT (WINAPI *SetVisible)(IAgentCommand *This,__LONG32 bVisible);
HRESULT (WINAPI *GetVisible)(IAgentCommand *This,__LONG32 *pbVisible);
HRESULT (WINAPI *SetConfidenceThreshold)(IAgentCommand *This,__LONG32 lThreshold);
HRESULT (WINAPI *GetConfidenceThreshold)(IAgentCommand *This,__LONG32 *plThreshold);
HRESULT (WINAPI *SetConfidenceText)(IAgentCommand *This,BSTR bszTipText);
HRESULT (WINAPI *GetConfidenceText)(IAgentCommand *This,BSTR *pbszTipText);
HRESULT (WINAPI *GetID)(IAgentCommand *This,__LONG32 *pdwID);
END_INTERFACE
} IAgentCommandVtbl;
struct IAgentCommand {
CONST_VTBL struct IAgentCommandVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentCommand_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentCommand_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentCommand_Release(This) (This)->lpVtbl->Release(This)
#define IAgentCommand_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentCommand_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentCommand_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentCommand_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentCommand_SetCaption(This,bszCaption) (This)->lpVtbl->SetCaption(This,bszCaption)
#define IAgentCommand_GetCaption(This,pbszCaption) (This)->lpVtbl->GetCaption(This,pbszCaption)
#define IAgentCommand_SetVoice(This,bszVoice) (This)->lpVtbl->SetVoice(This,bszVoice)
#define IAgentCommand_GetVoice(This,pbszVoice) (This)->lpVtbl->GetVoice(This,pbszVoice)
#define IAgentCommand_SetEnabled(This,bEnabled) (This)->lpVtbl->SetEnabled(This,bEnabled)
#define IAgentCommand_GetEnabled(This,pbEnabled) (This)->lpVtbl->GetEnabled(This,pbEnabled)
#define IAgentCommand_SetVisible(This,bVisible) (This)->lpVtbl->SetVisible(This,bVisible)
#define IAgentCommand_GetVisible(This,pbVisible) (This)->lpVtbl->GetVisible(This,pbVisible)
#define IAgentCommand_SetConfidenceThreshold(This,lThreshold) (This)->lpVtbl->SetConfidenceThreshold(This,lThreshold)
#define IAgentCommand_GetConfidenceThreshold(This,plThreshold) (This)->lpVtbl->GetConfidenceThreshold(This,plThreshold)
#define IAgentCommand_SetConfidenceText(This,bszTipText) (This)->lpVtbl->SetConfidenceText(This,bszTipText)
#define IAgentCommand_GetConfidenceText(This,pbszTipText) (This)->lpVtbl->GetConfidenceText(This,pbszTipText)
#define IAgentCommand_GetID(This,pdwID) (This)->lpVtbl->GetID(This,pdwID)
#endif
#endif
HRESULT WINAPI IAgentCommand_SetCaption_Proxy(IAgentCommand *This,BSTR bszCaption);
void __RPC_STUB IAgentCommand_SetCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetCaption_Proxy(IAgentCommand *This,BSTR *pbszCaption);
void __RPC_STUB IAgentCommand_GetCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_SetVoice_Proxy(IAgentCommand *This,BSTR bszVoice);
void __RPC_STUB IAgentCommand_SetVoice_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetVoice_Proxy(IAgentCommand *This,BSTR *pbszVoice);
void __RPC_STUB IAgentCommand_GetVoice_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_SetEnabled_Proxy(IAgentCommand *This,__LONG32 bEnabled);
void __RPC_STUB IAgentCommand_SetEnabled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetEnabled_Proxy(IAgentCommand *This,__LONG32 *pbEnabled);
void __RPC_STUB IAgentCommand_GetEnabled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_SetVisible_Proxy(IAgentCommand *This,__LONG32 bVisible);
void __RPC_STUB IAgentCommand_SetVisible_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetVisible_Proxy(IAgentCommand *This,__LONG32 *pbVisible);
void __RPC_STUB IAgentCommand_GetVisible_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_SetConfidenceThreshold_Proxy(IAgentCommand *This,__LONG32 lThreshold);
void __RPC_STUB IAgentCommand_SetConfidenceThreshold_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetConfidenceThreshold_Proxy(IAgentCommand *This,__LONG32 *plThreshold);
void __RPC_STUB IAgentCommand_GetConfidenceThreshold_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_SetConfidenceText_Proxy(IAgentCommand *This,BSTR bszTipText);
void __RPC_STUB IAgentCommand_SetConfidenceText_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetConfidenceText_Proxy(IAgentCommand *This,BSTR *pbszTipText);
void __RPC_STUB IAgentCommand_GetConfidenceText_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommand_GetID_Proxy(IAgentCommand *This,__LONG32 *pdwID);
void __RPC_STUB IAgentCommand_GetID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentCommandEx_INTERFACE_DEFINED__
#define __IAgentCommandEx_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentCommandEx;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentCommandEx : public IAgentCommand {
public:
virtual HRESULT WINAPI SetHelpContextID(__LONG32 ulID) = 0;
virtual HRESULT WINAPI GetHelpContextID(__LONG32 *pulID) = 0;
virtual HRESULT WINAPI SetVoiceCaption(BSTR bszVoiceCaption) = 0;
virtual HRESULT WINAPI GetVoiceCaption(BSTR *pbszVoiceCaption) = 0;
};
#else
typedef struct IAgentCommandExVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentCommandEx *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentCommandEx *This);
ULONG (WINAPI *Release)(IAgentCommandEx *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentCommandEx *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentCommandEx *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentCommandEx *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentCommandEx *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *SetCaption)(IAgentCommandEx *This,BSTR bszCaption);
HRESULT (WINAPI *GetCaption)(IAgentCommandEx *This,BSTR *pbszCaption);
HRESULT (WINAPI *SetVoice)(IAgentCommandEx *This,BSTR bszVoice);
HRESULT (WINAPI *GetVoice)(IAgentCommandEx *This,BSTR *pbszVoice);
HRESULT (WINAPI *SetEnabled)(IAgentCommandEx *This,__LONG32 bEnabled);
HRESULT (WINAPI *GetEnabled)(IAgentCommandEx *This,__LONG32 *pbEnabled);
HRESULT (WINAPI *SetVisible)(IAgentCommandEx *This,__LONG32 bVisible);
HRESULT (WINAPI *GetVisible)(IAgentCommandEx *This,__LONG32 *pbVisible);
HRESULT (WINAPI *SetConfidenceThreshold)(IAgentCommandEx *This,__LONG32 lThreshold);
HRESULT (WINAPI *GetConfidenceThreshold)(IAgentCommandEx *This,__LONG32 *plThreshold);
HRESULT (WINAPI *SetConfidenceText)(IAgentCommandEx *This,BSTR bszTipText);
HRESULT (WINAPI *GetConfidenceText)(IAgentCommandEx *This,BSTR *pbszTipText);
HRESULT (WINAPI *GetID)(IAgentCommandEx *This,__LONG32 *pdwID);
HRESULT (WINAPI *SetHelpContextID)(IAgentCommandEx *This,__LONG32 ulID);
HRESULT (WINAPI *GetHelpContextID)(IAgentCommandEx *This,__LONG32 *pulID);
HRESULT (WINAPI *SetVoiceCaption)(IAgentCommandEx *This,BSTR bszVoiceCaption);
HRESULT (WINAPI *GetVoiceCaption)(IAgentCommandEx *This,BSTR *pbszVoiceCaption);
END_INTERFACE
} IAgentCommandExVtbl;
struct IAgentCommandEx {
CONST_VTBL struct IAgentCommandExVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentCommandEx_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentCommandEx_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentCommandEx_Release(This) (This)->lpVtbl->Release(This)
#define IAgentCommandEx_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentCommandEx_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentCommandEx_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentCommandEx_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentCommandEx_SetCaption(This,bszCaption) (This)->lpVtbl->SetCaption(This,bszCaption)
#define IAgentCommandEx_GetCaption(This,pbszCaption) (This)->lpVtbl->GetCaption(This,pbszCaption)
#define IAgentCommandEx_SetVoice(This,bszVoice) (This)->lpVtbl->SetVoice(This,bszVoice)
#define IAgentCommandEx_GetVoice(This,pbszVoice) (This)->lpVtbl->GetVoice(This,pbszVoice)
#define IAgentCommandEx_SetEnabled(This,bEnabled) (This)->lpVtbl->SetEnabled(This,bEnabled)
#define IAgentCommandEx_GetEnabled(This,pbEnabled) (This)->lpVtbl->GetEnabled(This,pbEnabled)
#define IAgentCommandEx_SetVisible(This,bVisible) (This)->lpVtbl->SetVisible(This,bVisible)
#define IAgentCommandEx_GetVisible(This,pbVisible) (This)->lpVtbl->GetVisible(This,pbVisible)
#define IAgentCommandEx_SetConfidenceThreshold(This,lThreshold) (This)->lpVtbl->SetConfidenceThreshold(This,lThreshold)
#define IAgentCommandEx_GetConfidenceThreshold(This,plThreshold) (This)->lpVtbl->GetConfidenceThreshold(This,plThreshold)
#define IAgentCommandEx_SetConfidenceText(This,bszTipText) (This)->lpVtbl->SetConfidenceText(This,bszTipText)
#define IAgentCommandEx_GetConfidenceText(This,pbszTipText) (This)->lpVtbl->GetConfidenceText(This,pbszTipText)
#define IAgentCommandEx_GetID(This,pdwID) (This)->lpVtbl->GetID(This,pdwID)
#define IAgentCommandEx_SetHelpContextID(This,ulID) (This)->lpVtbl->SetHelpContextID(This,ulID)
#define IAgentCommandEx_GetHelpContextID(This,pulID) (This)->lpVtbl->GetHelpContextID(This,pulID)
#define IAgentCommandEx_SetVoiceCaption(This,bszVoiceCaption) (This)->lpVtbl->SetVoiceCaption(This,bszVoiceCaption)
#define IAgentCommandEx_GetVoiceCaption(This,pbszVoiceCaption) (This)->lpVtbl->GetVoiceCaption(This,pbszVoiceCaption)
#endif
#endif
HRESULT WINAPI IAgentCommandEx_SetHelpContextID_Proxy(IAgentCommandEx *This,__LONG32 ulID);
void __RPC_STUB IAgentCommandEx_SetHelpContextID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandEx_GetHelpContextID_Proxy(IAgentCommandEx *This,__LONG32 *pulID);
void __RPC_STUB IAgentCommandEx_GetHelpContextID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandEx_SetVoiceCaption_Proxy(IAgentCommandEx *This,BSTR bszVoiceCaption);
void __RPC_STUB IAgentCommandEx_SetVoiceCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandEx_GetVoiceCaption_Proxy(IAgentCommandEx *This,BSTR *pbszVoiceCaption);
void __RPC_STUB IAgentCommandEx_GetVoiceCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentCommands_INTERFACE_DEFINED__
#define __IAgentCommands_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentCommands;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentCommands : public IDispatch {
public:
virtual HRESULT WINAPI GetCommand(__LONG32 dwCommandID,IUnknown **ppunkCommand) = 0;
virtual HRESULT WINAPI GetCount(__LONG32 *pdwCount) = 0;
virtual HRESULT WINAPI SetCaption(BSTR bszCaption) = 0;
virtual HRESULT WINAPI GetCaption(BSTR *pbszCaption) = 0;
virtual HRESULT WINAPI SetVoice(BSTR bszVoice) = 0;
virtual HRESULT WINAPI GetVoice(BSTR *pbszVoice) = 0;
virtual HRESULT WINAPI SetVisible(__LONG32 bVisible) = 0;
virtual HRESULT WINAPI GetVisible(__LONG32 *pbVisible) = 0;
virtual HRESULT WINAPI Add(BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 *pdwID) = 0;
virtual HRESULT WINAPI Insert(BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID) = 0;
virtual HRESULT WINAPI Remove(__LONG32 dwID) = 0;
virtual HRESULT WINAPI RemoveAll(void) = 0;
};
#else
typedef struct IAgentCommandsVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentCommands *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentCommands *This);
ULONG (WINAPI *Release)(IAgentCommands *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentCommands *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentCommands *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentCommands *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentCommands *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *GetCommand)(IAgentCommands *This,__LONG32 dwCommandID,IUnknown **ppunkCommand);
HRESULT (WINAPI *GetCount)(IAgentCommands *This,__LONG32 *pdwCount);
HRESULT (WINAPI *SetCaption)(IAgentCommands *This,BSTR bszCaption);
HRESULT (WINAPI *GetCaption)(IAgentCommands *This,BSTR *pbszCaption);
HRESULT (WINAPI *SetVoice)(IAgentCommands *This,BSTR bszVoice);
HRESULT (WINAPI *GetVoice)(IAgentCommands *This,BSTR *pbszVoice);
HRESULT (WINAPI *SetVisible)(IAgentCommands *This,__LONG32 bVisible);
HRESULT (WINAPI *GetVisible)(IAgentCommands *This,__LONG32 *pbVisible);
HRESULT (WINAPI *Add)(IAgentCommands *This,BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 *pdwID);
HRESULT (WINAPI *Insert)(IAgentCommands *This,BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID);
HRESULT (WINAPI *Remove)(IAgentCommands *This,__LONG32 dwID);
HRESULT (WINAPI *RemoveAll)(IAgentCommands *This);
END_INTERFACE
} IAgentCommandsVtbl;
struct IAgentCommands {
CONST_VTBL struct IAgentCommandsVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentCommands_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentCommands_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentCommands_Release(This) (This)->lpVtbl->Release(This)
#define IAgentCommands_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentCommands_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentCommands_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentCommands_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentCommands_GetCommand(This,dwCommandID,ppunkCommand) (This)->lpVtbl->GetCommand(This,dwCommandID,ppunkCommand)
#define IAgentCommands_GetCount(This,pdwCount) (This)->lpVtbl->GetCount(This,pdwCount)
#define IAgentCommands_SetCaption(This,bszCaption) (This)->lpVtbl->SetCaption(This,bszCaption)
#define IAgentCommands_GetCaption(This,pbszCaption) (This)->lpVtbl->GetCaption(This,pbszCaption)
#define IAgentCommands_SetVoice(This,bszVoice) (This)->lpVtbl->SetVoice(This,bszVoice)
#define IAgentCommands_GetVoice(This,pbszVoice) (This)->lpVtbl->GetVoice(This,pbszVoice)
#define IAgentCommands_SetVisible(This,bVisible) (This)->lpVtbl->SetVisible(This,bVisible)
#define IAgentCommands_GetVisible(This,pbVisible) (This)->lpVtbl->GetVisible(This,pbVisible)
#define IAgentCommands_Add(This,bszCaption,bszVoice,bEnabled,bVisible,pdwID) (This)->lpVtbl->Add(This,bszCaption,bszVoice,bEnabled,bVisible,pdwID)
#define IAgentCommands_Insert(This,bszCaption,bszVoice,bEnabled,bVisible,dwRefID,bBefore,pdwID) (This)->lpVtbl->Insert(This,bszCaption,bszVoice,bEnabled,bVisible,dwRefID,bBefore,pdwID)
#define IAgentCommands_Remove(This,dwID) (This)->lpVtbl->Remove(This,dwID)
#define IAgentCommands_RemoveAll(This) (This)->lpVtbl->RemoveAll(This)
#endif
#endif
HRESULT WINAPI IAgentCommands_GetCommand_Proxy(IAgentCommands *This,__LONG32 dwCommandID,IUnknown **ppunkCommand);
void __RPC_STUB IAgentCommands_GetCommand_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_GetCount_Proxy(IAgentCommands *This,__LONG32 *pdwCount);
void __RPC_STUB IAgentCommands_GetCount_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_SetCaption_Proxy(IAgentCommands *This,BSTR bszCaption);
void __RPC_STUB IAgentCommands_SetCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_GetCaption_Proxy(IAgentCommands *This,BSTR *pbszCaption);
void __RPC_STUB IAgentCommands_GetCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_SetVoice_Proxy(IAgentCommands *This,BSTR bszVoice);
void __RPC_STUB IAgentCommands_SetVoice_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_GetVoice_Proxy(IAgentCommands *This,BSTR *pbszVoice);
void __RPC_STUB IAgentCommands_GetVoice_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_SetVisible_Proxy(IAgentCommands *This,__LONG32 bVisible);
void __RPC_STUB IAgentCommands_SetVisible_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_GetVisible_Proxy(IAgentCommands *This,__LONG32 *pbVisible);
void __RPC_STUB IAgentCommands_GetVisible_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_Add_Proxy(IAgentCommands *This,BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 *pdwID);
void __RPC_STUB IAgentCommands_Add_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_Insert_Proxy(IAgentCommands *This,BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID);
void __RPC_STUB IAgentCommands_Insert_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_Remove_Proxy(IAgentCommands *This,__LONG32 dwID);
void __RPC_STUB IAgentCommands_Remove_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommands_RemoveAll_Proxy(IAgentCommands *This);
void __RPC_STUB IAgentCommands_RemoveAll_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentCommandsEx_INTERFACE_DEFINED__
#define __IAgentCommandsEx_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentCommandsEx;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentCommandsEx : public IAgentCommands {
public:
virtual HRESULT WINAPI GetCommandEx(__LONG32 dwCommandID,IAgentCommandEx **ppCommandEx) = 0;
virtual HRESULT WINAPI SetDefaultID(__LONG32 dwID) = 0;
virtual HRESULT WINAPI GetDefaultID(__LONG32 *pdwID) = 0;
virtual HRESULT WINAPI SetHelpContextID(__LONG32 ulHelpID) = 0;
virtual HRESULT WINAPI GetHelpContextID(__LONG32 *pulHelpID) = 0;
virtual HRESULT WINAPI SetFontName(BSTR bszFontName) = 0;
virtual HRESULT WINAPI GetFontName(BSTR *pbszFontName) = 0;
virtual HRESULT WINAPI SetFontSize(__LONG32 lFontSize) = 0;
virtual HRESULT WINAPI GetFontSize(__LONG32 *lFontSize) = 0;
virtual HRESULT WINAPI SetVoiceCaption(BSTR bszVoiceCaption) = 0;
virtual HRESULT WINAPI GetVoiceCaption(BSTR *bszVoiceCaption) = 0;
virtual HRESULT WINAPI AddEx(BSTR bszCaption,BSTR bszVoice,BSTR bszVoiceCaption,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 ulHelpId,__LONG32 *pdwID) = 0;
virtual HRESULT WINAPI InsertEx(BSTR bszCaption,BSTR bszVoice,BSTR bszVoiceCaption,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 ulHelpId,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID) = 0;
virtual HRESULT WINAPI SetGlobalVoiceCommandsEnabled(__LONG32 bEnable) = 0;
virtual HRESULT WINAPI GetGlobalVoiceCommandsEnabled(__LONG32 *pbEnabled) = 0;
};
#else
typedef struct IAgentCommandsExVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentCommandsEx *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentCommandsEx *This);
ULONG (WINAPI *Release)(IAgentCommandsEx *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentCommandsEx *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentCommandsEx *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentCommandsEx *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentCommandsEx *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *GetCommand)(IAgentCommandsEx *This,__LONG32 dwCommandID,IUnknown **ppunkCommand);
HRESULT (WINAPI *GetCount)(IAgentCommandsEx *This,__LONG32 *pdwCount);
HRESULT (WINAPI *SetCaption)(IAgentCommandsEx *This,BSTR bszCaption);
HRESULT (WINAPI *GetCaption)(IAgentCommandsEx *This,BSTR *pbszCaption);
HRESULT (WINAPI *SetVoice)(IAgentCommandsEx *This,BSTR bszVoice);
HRESULT (WINAPI *GetVoice)(IAgentCommandsEx *This,BSTR *pbszVoice);
HRESULT (WINAPI *SetVisible)(IAgentCommandsEx *This,__LONG32 bVisible);
HRESULT (WINAPI *GetVisible)(IAgentCommandsEx *This,__LONG32 *pbVisible);
HRESULT (WINAPI *Add)(IAgentCommandsEx *This,BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 *pdwID);
HRESULT (WINAPI *Insert)(IAgentCommandsEx *This,BSTR bszCaption,BSTR bszVoice,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID);
HRESULT (WINAPI *Remove)(IAgentCommandsEx *This,__LONG32 dwID);
HRESULT (WINAPI *RemoveAll)(IAgentCommandsEx *This);
HRESULT (WINAPI *GetCommandEx)(IAgentCommandsEx *This,__LONG32 dwCommandID,IAgentCommandEx **ppCommandEx);
HRESULT (WINAPI *SetDefaultID)(IAgentCommandsEx *This,__LONG32 dwID);
HRESULT (WINAPI *GetDefaultID)(IAgentCommandsEx *This,__LONG32 *pdwID);
HRESULT (WINAPI *SetHelpContextID)(IAgentCommandsEx *This,__LONG32 ulHelpID);
HRESULT (WINAPI *GetHelpContextID)(IAgentCommandsEx *This,__LONG32 *pulHelpID);
HRESULT (WINAPI *SetFontName)(IAgentCommandsEx *This,BSTR bszFontName);
HRESULT (WINAPI *GetFontName)(IAgentCommandsEx *This,BSTR *pbszFontName);
HRESULT (WINAPI *SetFontSize)(IAgentCommandsEx *This,__LONG32 lFontSize);
HRESULT (WINAPI *GetFontSize)(IAgentCommandsEx *This,__LONG32 *lFontSize);
HRESULT (WINAPI *SetVoiceCaption)(IAgentCommandsEx *This,BSTR bszVoiceCaption);
HRESULT (WINAPI *GetVoiceCaption)(IAgentCommandsEx *This,BSTR *bszVoiceCaption);
HRESULT (WINAPI *AddEx)(IAgentCommandsEx *This,BSTR bszCaption,BSTR bszVoice,BSTR bszVoiceCaption,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 ulHelpId,__LONG32 *pdwID);
HRESULT (WINAPI *InsertEx)(IAgentCommandsEx *This,BSTR bszCaption,BSTR bszVoice,BSTR bszVoiceCaption,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 ulHelpId,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID);
HRESULT (WINAPI *SetGlobalVoiceCommandsEnabled)(IAgentCommandsEx *This,__LONG32 bEnable);
HRESULT (WINAPI *GetGlobalVoiceCommandsEnabled)(IAgentCommandsEx *This,__LONG32 *pbEnabled);
END_INTERFACE
} IAgentCommandsExVtbl;
struct IAgentCommandsEx {
CONST_VTBL struct IAgentCommandsExVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentCommandsEx_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentCommandsEx_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentCommandsEx_Release(This) (This)->lpVtbl->Release(This)
#define IAgentCommandsEx_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentCommandsEx_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentCommandsEx_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentCommandsEx_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentCommandsEx_GetCommand(This,dwCommandID,ppunkCommand) (This)->lpVtbl->GetCommand(This,dwCommandID,ppunkCommand)
#define IAgentCommandsEx_GetCount(This,pdwCount) (This)->lpVtbl->GetCount(This,pdwCount)
#define IAgentCommandsEx_SetCaption(This,bszCaption) (This)->lpVtbl->SetCaption(This,bszCaption)
#define IAgentCommandsEx_GetCaption(This,pbszCaption) (This)->lpVtbl->GetCaption(This,pbszCaption)
#define IAgentCommandsEx_SetVoice(This,bszVoice) (This)->lpVtbl->SetVoice(This,bszVoice)
#define IAgentCommandsEx_GetVoice(This,pbszVoice) (This)->lpVtbl->GetVoice(This,pbszVoice)
#define IAgentCommandsEx_SetVisible(This,bVisible) (This)->lpVtbl->SetVisible(This,bVisible)
#define IAgentCommandsEx_GetVisible(This,pbVisible) (This)->lpVtbl->GetVisible(This,pbVisible)
#define IAgentCommandsEx_Add(This,bszCaption,bszVoice,bEnabled,bVisible,pdwID) (This)->lpVtbl->Add(This,bszCaption,bszVoice,bEnabled,bVisible,pdwID)
#define IAgentCommandsEx_Insert(This,bszCaption,bszVoice,bEnabled,bVisible,dwRefID,bBefore,pdwID) (This)->lpVtbl->Insert(This,bszCaption,bszVoice,bEnabled,bVisible,dwRefID,bBefore,pdwID)
#define IAgentCommandsEx_Remove(This,dwID) (This)->lpVtbl->Remove(This,dwID)
#define IAgentCommandsEx_RemoveAll(This) (This)->lpVtbl->RemoveAll(This)
#define IAgentCommandsEx_GetCommandEx(This,dwCommandID,ppCommandEx) (This)->lpVtbl->GetCommandEx(This,dwCommandID,ppCommandEx)
#define IAgentCommandsEx_SetDefaultID(This,dwID) (This)->lpVtbl->SetDefaultID(This,dwID)
#define IAgentCommandsEx_GetDefaultID(This,pdwID) (This)->lpVtbl->GetDefaultID(This,pdwID)
#define IAgentCommandsEx_SetHelpContextID(This,ulHelpID) (This)->lpVtbl->SetHelpContextID(This,ulHelpID)
#define IAgentCommandsEx_GetHelpContextID(This,pulHelpID) (This)->lpVtbl->GetHelpContextID(This,pulHelpID)
#define IAgentCommandsEx_SetFontName(This,bszFontName) (This)->lpVtbl->SetFontName(This,bszFontName)
#define IAgentCommandsEx_GetFontName(This,pbszFontName) (This)->lpVtbl->GetFontName(This,pbszFontName)
#define IAgentCommandsEx_SetFontSize(This,lFontSize) (This)->lpVtbl->SetFontSize(This,lFontSize)
#define IAgentCommandsEx_GetFontSize(This,lFontSize) (This)->lpVtbl->GetFontSize(This,lFontSize)
#define IAgentCommandsEx_SetVoiceCaption(This,bszVoiceCaption) (This)->lpVtbl->SetVoiceCaption(This,bszVoiceCaption)
#define IAgentCommandsEx_GetVoiceCaption(This,bszVoiceCaption) (This)->lpVtbl->GetVoiceCaption(This,bszVoiceCaption)
#define IAgentCommandsEx_AddEx(This,bszCaption,bszVoice,bszVoiceCaption,bEnabled,bVisible,ulHelpId,pdwID) (This)->lpVtbl->AddEx(This,bszCaption,bszVoice,bszVoiceCaption,bEnabled,bVisible,ulHelpId,pdwID)
#define IAgentCommandsEx_InsertEx(This,bszCaption,bszVoice,bszVoiceCaption,bEnabled,bVisible,ulHelpId,dwRefID,bBefore,pdwID) (This)->lpVtbl->InsertEx(This,bszCaption,bszVoice,bszVoiceCaption,bEnabled,bVisible,ulHelpId,dwRefID,bBefore,pdwID)
#define IAgentCommandsEx_SetGlobalVoiceCommandsEnabled(This,bEnable) (This)->lpVtbl->SetGlobalVoiceCommandsEnabled(This,bEnable)
#define IAgentCommandsEx_GetGlobalVoiceCommandsEnabled(This,pbEnabled) (This)->lpVtbl->GetGlobalVoiceCommandsEnabled(This,pbEnabled)
#endif
#endif
HRESULT WINAPI IAgentCommandsEx_GetCommandEx_Proxy(IAgentCommandsEx *This,__LONG32 dwCommandID,IAgentCommandEx **ppCommandEx);
void __RPC_STUB IAgentCommandsEx_GetCommandEx_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_SetDefaultID_Proxy(IAgentCommandsEx *This,__LONG32 dwID);
void __RPC_STUB IAgentCommandsEx_SetDefaultID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_GetDefaultID_Proxy(IAgentCommandsEx *This,__LONG32 *pdwID);
void __RPC_STUB IAgentCommandsEx_GetDefaultID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_SetHelpContextID_Proxy(IAgentCommandsEx *This,__LONG32 ulHelpID);
void __RPC_STUB IAgentCommandsEx_SetHelpContextID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_GetHelpContextID_Proxy(IAgentCommandsEx *This,__LONG32 *pulHelpID);
void __RPC_STUB IAgentCommandsEx_GetHelpContextID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_SetFontName_Proxy(IAgentCommandsEx *This,BSTR bszFontName);
void __RPC_STUB IAgentCommandsEx_SetFontName_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_GetFontName_Proxy(IAgentCommandsEx *This,BSTR *pbszFontName);
void __RPC_STUB IAgentCommandsEx_GetFontName_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_SetFontSize_Proxy(IAgentCommandsEx *This,__LONG32 lFontSize);
void __RPC_STUB IAgentCommandsEx_SetFontSize_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_GetFontSize_Proxy(IAgentCommandsEx *This,__LONG32 *lFontSize);
void __RPC_STUB IAgentCommandsEx_GetFontSize_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_SetVoiceCaption_Proxy(IAgentCommandsEx *This,BSTR bszVoiceCaption);
void __RPC_STUB IAgentCommandsEx_SetVoiceCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_GetVoiceCaption_Proxy(IAgentCommandsEx *This,BSTR *bszVoiceCaption);
void __RPC_STUB IAgentCommandsEx_GetVoiceCaption_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_AddEx_Proxy(IAgentCommandsEx *This,BSTR bszCaption,BSTR bszVoice,BSTR bszVoiceCaption,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 ulHelpId,__LONG32 *pdwID);
void __RPC_STUB IAgentCommandsEx_AddEx_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_InsertEx_Proxy(IAgentCommandsEx *This,BSTR bszCaption,BSTR bszVoice,BSTR bszVoiceCaption,__LONG32 bEnabled,__LONG32 bVisible,__LONG32 ulHelpId,__LONG32 dwRefID,__LONG32 bBefore,__LONG32 *pdwID);
void __RPC_STUB IAgentCommandsEx_InsertEx_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_SetGlobalVoiceCommandsEnabled_Proxy(IAgentCommandsEx *This,__LONG32 bEnable);
void __RPC_STUB IAgentCommandsEx_SetGlobalVoiceCommandsEnabled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandsEx_GetGlobalVoiceCommandsEnabled_Proxy(IAgentCommandsEx *This,__LONG32 *pbEnabled);
void __RPC_STUB IAgentCommandsEx_GetGlobalVoiceCommandsEnabled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentCommandWindow_INTERFACE_DEFINED__
#define __IAgentCommandWindow_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentCommandWindow;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentCommandWindow : public IDispatch {
public:
virtual HRESULT WINAPI SetVisible(__LONG32 bVisible) = 0;
virtual HRESULT WINAPI GetVisible(__LONG32 *pbVisible) = 0;
virtual HRESULT WINAPI GetPosition(__LONG32 *plLeft,__LONG32 *plTop) = 0;
virtual HRESULT WINAPI GetSize(__LONG32 *plWidth,__LONG32 *plHeight) = 0;
};
#else
typedef struct IAgentCommandWindowVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentCommandWindow *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentCommandWindow *This);
ULONG (WINAPI *Release)(IAgentCommandWindow *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentCommandWindow *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentCommandWindow *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentCommandWindow *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentCommandWindow *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *SetVisible)(IAgentCommandWindow *This,__LONG32 bVisible);
HRESULT (WINAPI *GetVisible)(IAgentCommandWindow *This,__LONG32 *pbVisible);
HRESULT (WINAPI *GetPosition)(IAgentCommandWindow *This,__LONG32 *plLeft,__LONG32 *plTop);
HRESULT (WINAPI *GetSize)(IAgentCommandWindow *This,__LONG32 *plWidth,__LONG32 *plHeight);
END_INTERFACE
} IAgentCommandWindowVtbl;
struct IAgentCommandWindow {
CONST_VTBL struct IAgentCommandWindowVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentCommandWindow_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentCommandWindow_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentCommandWindow_Release(This) (This)->lpVtbl->Release(This)
#define IAgentCommandWindow_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentCommandWindow_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentCommandWindow_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentCommandWindow_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentCommandWindow_SetVisible(This,bVisible) (This)->lpVtbl->SetVisible(This,bVisible)
#define IAgentCommandWindow_GetVisible(This,pbVisible) (This)->lpVtbl->GetVisible(This,pbVisible)
#define IAgentCommandWindow_GetPosition(This,plLeft,plTop) (This)->lpVtbl->GetPosition(This,plLeft,plTop)
#define IAgentCommandWindow_GetSize(This,plWidth,plHeight) (This)->lpVtbl->GetSize(This,plWidth,plHeight)
#endif
#endif
HRESULT WINAPI IAgentCommandWindow_SetVisible_Proxy(IAgentCommandWindow *This,__LONG32 bVisible);
void __RPC_STUB IAgentCommandWindow_SetVisible_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandWindow_GetVisible_Proxy(IAgentCommandWindow *This,__LONG32 *pbVisible);
void __RPC_STUB IAgentCommandWindow_GetVisible_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandWindow_GetPosition_Proxy(IAgentCommandWindow *This,__LONG32 *plLeft,__LONG32 *plTop);
void __RPC_STUB IAgentCommandWindow_GetPosition_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentCommandWindow_GetSize_Proxy(IAgentCommandWindow *This,__LONG32 *plWidth,__LONG32 *plHeight);
void __RPC_STUB IAgentCommandWindow_GetSize_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentSpeechInputProperties_INTERFACE_DEFINED__
#define __IAgentSpeechInputProperties_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentSpeechInputProperties;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentSpeechInputProperties : public IDispatch {
public:
virtual HRESULT WINAPI GetInstalled(__LONG32 *pbInstalled) = 0;
virtual HRESULT WINAPI GetEnabled(__LONG32 *pbEnabled) = 0;
virtual HRESULT WINAPI GetHotKey(BSTR *pbszHotCharKey) = 0;
virtual HRESULT WINAPI GetLCID(LCID *plcidCurrent) = 0;
virtual HRESULT WINAPI GetEngine(BSTR *pbszEngine) = 0;
virtual HRESULT WINAPI SetEngine(BSTR bszEngine) = 0;
virtual HRESULT WINAPI GetListeningTip(__LONG32 *pbListeningTip) = 0;
};
#else
typedef struct IAgentSpeechInputPropertiesVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentSpeechInputProperties *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentSpeechInputProperties *This);
ULONG (WINAPI *Release)(IAgentSpeechInputProperties *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentSpeechInputProperties *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentSpeechInputProperties *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentSpeechInputProperties *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentSpeechInputProperties *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *GetInstalled)(IAgentSpeechInputProperties *This,__LONG32 *pbInstalled);
HRESULT (WINAPI *GetEnabled)(IAgentSpeechInputProperties *This,__LONG32 *pbEnabled);
HRESULT (WINAPI *GetHotKey)(IAgentSpeechInputProperties *This,BSTR *pbszHotCharKey);
HRESULT (WINAPI *GetLCID)(IAgentSpeechInputProperties *This,LCID *plcidCurrent);
HRESULT (WINAPI *GetEngine)(IAgentSpeechInputProperties *This,BSTR *pbszEngine);
HRESULT (WINAPI *SetEngine)(IAgentSpeechInputProperties *This,BSTR bszEngine);
HRESULT (WINAPI *GetListeningTip)(IAgentSpeechInputProperties *This,__LONG32 *pbListeningTip);
END_INTERFACE
} IAgentSpeechInputPropertiesVtbl;
struct IAgentSpeechInputProperties {
CONST_VTBL struct IAgentSpeechInputPropertiesVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentSpeechInputProperties_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentSpeechInputProperties_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentSpeechInputProperties_Release(This) (This)->lpVtbl->Release(This)
#define IAgentSpeechInputProperties_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentSpeechInputProperties_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentSpeechInputProperties_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentSpeechInputProperties_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentSpeechInputProperties_GetInstalled(This,pbInstalled) (This)->lpVtbl->GetInstalled(This,pbInstalled)
#define IAgentSpeechInputProperties_GetEnabled(This,pbEnabled) (This)->lpVtbl->GetEnabled(This,pbEnabled)
#define IAgentSpeechInputProperties_GetHotKey(This,pbszHotCharKey) (This)->lpVtbl->GetHotKey(This,pbszHotCharKey)
#define IAgentSpeechInputProperties_GetLCID(This,plcidCurrent) (This)->lpVtbl->GetLCID(This,plcidCurrent)
#define IAgentSpeechInputProperties_GetEngine(This,pbszEngine) (This)->lpVtbl->GetEngine(This,pbszEngine)
#define IAgentSpeechInputProperties_SetEngine(This,bszEngine) (This)->lpVtbl->SetEngine(This,bszEngine)
#define IAgentSpeechInputProperties_GetListeningTip(This,pbListeningTip) (This)->lpVtbl->GetListeningTip(This,pbListeningTip)
#endif
#endif
HRESULT WINAPI IAgentSpeechInputProperties_GetInstalled_Proxy(IAgentSpeechInputProperties *This,__LONG32 *pbInstalled);
void __RPC_STUB IAgentSpeechInputProperties_GetInstalled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentSpeechInputProperties_GetEnabled_Proxy(IAgentSpeechInputProperties *This,__LONG32 *pbEnabled);
void __RPC_STUB IAgentSpeechInputProperties_GetEnabled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentSpeechInputProperties_GetHotKey_Proxy(IAgentSpeechInputProperties *This,BSTR *pbszHotCharKey);
void __RPC_STUB IAgentSpeechInputProperties_GetHotKey_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentSpeechInputProperties_GetLCID_Proxy(IAgentSpeechInputProperties *This,LCID *plcidCurrent);
void __RPC_STUB IAgentSpeechInputProperties_GetLCID_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentSpeechInputProperties_GetEngine_Proxy(IAgentSpeechInputProperties *This,BSTR *pbszEngine);
void __RPC_STUB IAgentSpeechInputProperties_GetEngine_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentSpeechInputProperties_SetEngine_Proxy(IAgentSpeechInputProperties *This,BSTR bszEngine);
void __RPC_STUB IAgentSpeechInputProperties_SetEngine_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentSpeechInputProperties_GetListeningTip_Proxy(IAgentSpeechInputProperties *This,__LONG32 *pbListeningTip);
void __RPC_STUB IAgentSpeechInputProperties_GetListeningTip_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentAudioOutputProperties_INTERFACE_DEFINED__
#define __IAgentAudioOutputProperties_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentAudioOutputProperties;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentAudioOutputProperties : public IDispatch {
public:
virtual HRESULT WINAPI GetEnabled(__LONG32 *pbEnabled) = 0;
virtual HRESULT WINAPI GetUsingSoundEffects(__LONG32 *pbUsingSoundEffects) = 0;
};
#else
typedef struct IAgentAudioOutputPropertiesVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentAudioOutputProperties *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentAudioOutputProperties *This);
ULONG (WINAPI *Release)(IAgentAudioOutputProperties *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentAudioOutputProperties *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentAudioOutputProperties *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentAudioOutputProperties *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentAudioOutputProperties *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *GetEnabled)(IAgentAudioOutputProperties *This,__LONG32 *pbEnabled);
HRESULT (WINAPI *GetUsingSoundEffects)(IAgentAudioOutputProperties *This,__LONG32 *pbUsingSoundEffects);
END_INTERFACE
} IAgentAudioOutputPropertiesVtbl;
struct IAgentAudioOutputProperties {
CONST_VTBL struct IAgentAudioOutputPropertiesVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentAudioOutputProperties_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentAudioOutputProperties_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentAudioOutputProperties_Release(This) (This)->lpVtbl->Release(This)
#define IAgentAudioOutputProperties_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentAudioOutputProperties_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentAudioOutputProperties_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentAudioOutputProperties_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentAudioOutputProperties_GetEnabled(This,pbEnabled) (This)->lpVtbl->GetEnabled(This,pbEnabled)
#define IAgentAudioOutputProperties_GetUsingSoundEffects(This,pbUsingSoundEffects) (This)->lpVtbl->GetUsingSoundEffects(This,pbUsingSoundEffects)
#endif
#endif
HRESULT WINAPI IAgentAudioOutputProperties_GetEnabled_Proxy(IAgentAudioOutputProperties *This,__LONG32 *pbEnabled);
void __RPC_STUB IAgentAudioOutputProperties_GetEnabled_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
HRESULT WINAPI IAgentAudioOutputProperties_GetUsingSoundEffects_Proxy(IAgentAudioOutputProperties *This,__LONG32 *pbUsingSoundEffects);
void __RPC_STUB IAgentAudioOutputProperties_GetUsingSoundEffects_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentAudioOutputPropertiesEx_INTERFACE_DEFINED__
#define __IAgentAudioOutputPropertiesEx_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentAudioOutputPropertiesEx;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct IAgentAudioOutputPropertiesEx : public IAgentAudioOutputProperties {
public:
virtual HRESULT WINAPI GetStatus(__LONG32 *plStatus) = 0;
};
#else
typedef struct IAgentAudioOutputPropertiesExVtbl {
BEGIN_INTERFACE
HRESULT (WINAPI *QueryInterface)(IAgentAudioOutputPropertiesEx *This,REFIID riid,void **ppvObject);
ULONG (WINAPI *AddRef)(IAgentAudioOutputPropertiesEx *This);
ULONG (WINAPI *Release)(IAgentAudioOutputPropertiesEx *This);
HRESULT (WINAPI *GetTypeInfoCount)(IAgentAudioOutputPropertiesEx *This,UINT *pctinfo);
HRESULT (WINAPI *GetTypeInfo)(IAgentAudioOutputPropertiesEx *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo);
HRESULT (WINAPI *GetIDsOfNames)(IAgentAudioOutputPropertiesEx *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId);
HRESULT (WINAPI *Invoke)(IAgentAudioOutputPropertiesEx *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr);
HRESULT (WINAPI *GetEnabled)(IAgentAudioOutputPropertiesEx *This,__LONG32 *pbEnabled);
HRESULT (WINAPI *GetUsingSoundEffects)(IAgentAudioOutputPropertiesEx *This,__LONG32 *pbUsingSoundEffects);
HRESULT (WINAPI *GetStatus)(IAgentAudioOutputPropertiesEx *This,__LONG32 *plStatus);
END_INTERFACE
} IAgentAudioOutputPropertiesExVtbl;
struct IAgentAudioOutputPropertiesEx {
CONST_VTBL struct IAgentAudioOutputPropertiesExVtbl *lpVtbl;
};
#ifdef COBJMACROS
#define IAgentAudioOutputPropertiesEx_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
#define IAgentAudioOutputPropertiesEx_AddRef(This) (This)->lpVtbl->AddRef(This)
#define IAgentAudioOutputPropertiesEx_Release(This) (This)->lpVtbl->Release(This)
#define IAgentAudioOutputPropertiesEx_GetTypeInfoCount(This,pctinfo) (This)->lpVtbl->GetTypeInfoCount(This,pctinfo)
#define IAgentAudioOutputPropertiesEx_GetTypeInfo(This,iTInfo,lcid,ppTInfo) (This)->lpVtbl->GetTypeInfo(This,iTInfo,lcid,ppTInfo)
#define IAgentAudioOutputPropertiesEx_GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId) (This)->lpVtbl->GetIDsOfNames(This,riid,rgszNames,cNames,lcid,rgDispId)
#define IAgentAudioOutputPropertiesEx_Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr) (This)->lpVtbl->Invoke(This,dispIdMember,riid,lcid,wFlags,pDispParams,pVarResult,pExcepInfo,puArgErr)
#define IAgentAudioOutputPropertiesEx_GetEnabled(This,pbEnabled) (This)->lpVtbl->GetEnabled(This,pbEnabled)
#define IAgentAudioOutputPropertiesEx_GetUsingSoundEffects(This,pbUsingSoundEffects) (This)->lpVtbl->GetUsingSoundEffects(This,pbUsingSoundEffects)
#define IAgentAudioOutputPropertiesEx_GetStatus(This,plStatus) (This)->lpVtbl->GetStatus(This,plStatus)
#endif
#endif
HRESULT WINAPI IAgentAudioOutputPropertiesEx_GetStatus_Proxy(IAgentAudioOutputPropertiesEx *This,__LONG32 *plStatus);
void __RPC_STUB IAgentAudioOutputPropertiesEx_GetStatus_Stub(IRpcStubBuffer *This,IRpcChannelBuffer *_pRpcChannelBuffer,PRPC_MESSAGE _pRpcMessage,DWORD *_pdwStubPhase);
#endif
#ifndef __IAgentPropertySheet_INTERFACE_DEFINED__
#define __IAgentPropertySheet_INTERFACE_DEFINED__
EXTERN_C const IID IID_IAgentPropertySheet;
#if defined(__cplusplus) && !defined(CINTERFACE)