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main.go
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main.go
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package main
import (
"os"
"runtime"
log "github.com/Sirupsen/logrus"
"github.com/aki017/assetbundle-cli/cmd"
"github.com/codegangsta/cli"
)
func com(name string, short string, usage string, f func(*cli.Context)) cli.Command {
return cli.Command{
Name: name,
ShortName: short,
Usage: usage,
Action: f,
}
}
func flag(name string, value string, usage string, env string) cli.Flag {
return cli.StringFlag{
Name: name,
Value: value,
Usage: usage,
EnvVar: env,
}
}
func main() {
log.SetOutput(os.Stdout)
cpus := runtime.NumCPU()
runtime.GOMAXPROCS(cpus)
app := cli.NewApp()
app.Name = "assetbundle"
app.Usage = "Unity3d AssetBundle tools"
app.Version = "0.0.0"
app.EnableBashCompletion = true
app.Flags = []cli.Flag{
flag("format", "text", "set format", ""),
}
app.Commands = []cli.Command{
cmd.CmdInfo,
cmd.CmdInfoHeader,
cmd.CmdCRC,
cmd.CmdTypeTree,
cmd.CmdObject,
cmd.CmdObjectTree,
cmd.CmdRef,
cmd.CmdConvert,
}
app.Run(os.Args)
/*
app.Run([]string{
"assetbundle",
"--format=plain",
"typetree",
"/Users/aki/Desktop/panel0.unity3d",
})
app.Run([]string{
"assetbundle",
"--format=plain",
"object-tree",
"/Users/aki/Desktop/panel0.unity3d",
})
*/
}