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LOD distance calculations are based on unit-length blocks #3

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DanWatkins opened this issue Nov 7, 2014 · 0 comments
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LOD distance calculations are based on unit-length blocks #3

DanWatkins opened this issue Nov 7, 2014 · 0 comments
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@DanWatkins
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When rendering with different block sizes, the distance thresholds don't make sense. For example, with a block size of 8, a distance of 2 blocks is really 16. With a block size of 16, the distance is really 32. The problem is that the LOD calculations are based on block distance and not actual distance.

@DanWatkins DanWatkins added the bug label Nov 7, 2014
DanWatkins added a commit that referenced this issue Nov 7, 2014
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