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The Deserts of the West: A travel guide to unknown lands #156
I've been playing around with some text generation. It started out as an Invisible Cities pastiche, but it's gone in a slightly different direction.
On entering the city, one may catch sight of the colossal castle of
In the Ancient Quarter, the alleyways are lined with lirbsha plants.
From Shurgulz a traveller may travel west to Kirrab. It is a pleasant
Near to the monumental city of Kirrab, one will come across a nirpi,
In the Grey District, the boulevards are paved with lead, inlaid with
Leaving Kirrab a traveller can journey north to Rutig. It is an
Entering famed Rutig, a traveller can encounter a series of pedlars,
Around the citadel, the squares are paved with granite, inlaid with
From Rutig one may travel to Gulztig. The route is well-trodden, and the
Outside the tremendous city of Gulztig, the traveller will espy the
Near the dancing-hall of Rizhti, the back-streets are lined with
Leaving Gulztig one can journey to Tubil. It is a smooth journey. As a
At the outskirts of Tubil, one can espy the iniquitous mint of Zhubar.
Close to the counting-house of Mizhbar, the streets are lined with
Leaving Tubil one can journey west to Rushib. The route is long, but
On entering the monumental city, the traveller may encounter goldsmiths,
In the New Quarter of the city, the roadways are paved with stone,
I'm a little late with posting this, because I'm travelling right now. Code and final novel are now available.