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Chess Simulator

My console-based chess simulator, parses PGN files and prints each board position to the console.

Uses ANSI for coloring, should work on Windows 10 but no promises. It works on Linux, at least, and presumably Mac OS as well.

All written in standard C++ with no external libraries for PGN parsing/simulation/display.

Screenshot

ss1

Fig. 1: The final move of Garry Kasparov's final game against Deep Blue in 1997, which he lost, inching us just that-much-closer to Skynet's creation.

Building

Obviously this project originally targeted Windows, but I did 90% of the development on Linux with g++. You should just be able to type something like g++ *.cpp -o csim to build it.

About

WIP Console Chess Simulator, god save me as I'm trying to make this build on Windows and Linux

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