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isystemscene.hpp
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/
isystemscene.hpp
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// Copyright 2019 Google LLC & Bastiaan Konings
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// written by bastiaan konings schuiling 2008 - 2014
// this work is public domain. the code is undocumented, scruffy, untested, and should generally not be used for anything important.
// i do not offer support, so don't ask. to be used for inspiration :)
#ifndef _HPP_SYSTEMS_IFACE_SCENE
#define _HPP_SYSTEMS_IFACE_SCENE
#include "../defines.hpp"
#include "../types/observer.hpp"
#include "../scene/object.hpp"
#include "../types/command.hpp"
#include "../systems/isystemobject.hpp"
namespace blunted {
class ISystemScene {
public:
virtual ~ISystemScene() {}
protected:
};
}
#endif