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isystemtask.hpp
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isystemtask.hpp
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// Copyright 2019 Google LLC & Bastiaan Konings
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// written by bastiaan konings schuiling 2008 - 2014
// this work is public domain. the code is undocumented, scruffy, untested, and should generally not be used for anything important.
// i do not offer support, so don't ask. to be used for inspiration :)
#ifndef _HPP_SYSTEMS_IFACE_TASK
#define _HPP_SYSTEMS_IFACE_TASK
#include "../types/command.hpp"
#include "../base/properties.hpp"
#include "../base/log.hpp"
namespace blunted {
class ISystemTask {
public:
ISystemTask() {
}
virtual ~ISystemTask() {}
virtual void operator()() = 0;
/// the actual per-frame system work
virtual void GetPhase() = 0;
virtual void ProcessPhase() = 0;
virtual void PutPhase() = 0;
void SetEnabled(bool enabled) {
this->enabled = enabled;
}
protected:
bool enabled = true;
};
// messages
class ISystemTaskMessage : public Command {
public:
ISystemTaskMessage(const std::string &name, ISystemTask *task) : Command(name), task(task) {};
ISystemTask *GetTask() {
return task;
}
protected:
ISystemTask *task;
};
class SystemTaskMessage_GetPhase : public ISystemTaskMessage {
public:
SystemTaskMessage_GetPhase(const std::string &name, ISystemTask *task) : ISystemTaskMessage(name, task) {};
protected:
virtual bool Execute(void *caller = NULL);
};
class SystemTaskMessage_ProcessPhase : public ISystemTaskMessage {
public:
SystemTaskMessage_ProcessPhase(const std::string &name, ISystemTask *task) : ISystemTaskMessage(name, task) {};
protected:
virtual bool Execute(void *caller = NULL);
};
class SystemTaskMessage_PutPhase : public ISystemTaskMessage {
public:
SystemTaskMessage_PutPhase(const std::string &name, ISystemTask *task) : ISystemTaskMessage(name, task) {};
protected:
virtual bool Execute(void *caller = NULL);
};
}
#endif