-
Notifications
You must be signed in to change notification settings - Fork 28
/
hosties.inc
155 lines (140 loc) · 3.13 KB
/
hosties.inc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/*
* SourceMod Hosties Project
* by: databomb & dataviruset
*
* This file is part of the SM Hosties project.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Double include protection
#if defined _Hosties_Included_
#endinput
#endif
#define _Hosties_Included_
// Change to include your own clan tag but leave the '%t' intact
#define CHAT_BANNER "\x03[SM] \x04%t"
#define NORMAL_VISION 90
enum GameType
{
Game_Unknown = -1,
Game_CSS,
Game_CSGO
};
enum FreekillPunishment
{
FP_Slay = 0,
FP_Kick,
FP_Ban
};
enum MediaType
{
type_Generic = 0,
type_Sound,
type_Material,
type_Model,
type_Decal
};
stock ShowOverlayToClient(client, const String:overlaypath[])
{
ClientCommand(client, "r_screenoverlay \"%s\"", overlaypath);
}
stock ShowOverlayToAll(const String:overlaypath[])
{
// x = client index.
for (new x = 1; x <= MaxClients; x++)
{
// If client isn't in-game, then stop.
if (IsClientInGame(x) && !IsFakeClient(x))
{
ShowOverlayToClient(x, overlaypath);
}
}
}
stock StripAllWeapons(client)
{
new wepIdx;
for (new i; i < 4; i++)
{
if ((wepIdx = GetPlayerWeaponSlot(client, i)) != -1)
{
RemovePlayerItem(client, wepIdx);
AcceptEntityInput(wepIdx, "Kill");
}
}
}
stock BlockEntity(client, cachedOffset)
{
SetEntData(client, cachedOffset, 5, 4, true);
}
stock UnblockEntity(client, cachedOffset)
{
SetEntData(client, cachedOffset, 2, 4, true);
}
stock BlockClientAll()
{
for (new i = 1; i <= MaxClients; i++)
{
if ( IsClientInGame(i) && IsPlayerAlive(i) )
{
BlockEntity(i);
}
}
}
stock UnblockClientAll()
{
for (new i = 1; i <= MaxClients; i++)
{
if ( IsClientInGame(i) && IsPlayerAlive(i) )
{
UnblockEntity(i);
}
}
}
stock MutePlayer(client)
{
SetClientListeningFlags(client, VOICE_MUTED);
}
stock UnmutePlayer(client)
{
SetClientListeningFlags(client, VOICE_NORMAL);
}
stock CacheTheFile(const String:path[], MediaType:filetype)
{
decl String:sDownloadPath[PLATFORM_MAX_PATH];
switch (filetype)
{
case type_Sound:
{
PrecacheSoundAny(path, true);
Format(sDownloadPath, PLATFORM_MAX_PATH, "sound/%s", path);
AddFileToDownloadsTable(sDownloadPath);
}
case type_Decal, type_Material:
{
PrecacheDecal(path, true);
Format(sDownloadPath, PLATFORM_MAX_PATH, "materials/%s", path);
AddFileToDownloadsTable(sDownloadPath);
}
case type_Model:
{
PrecacheModel(path, true);
Format(sDownloadPath, PLATFORM_MAX_PATH, "models/%s", path);
AddFileToDownloadsTable(sDownloadPath);
}
default:
{
PrecacheGeneric(path, true);
AddFileToDownloadsTable(path);
}
}
}