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The burnin disappers with Playback caching on in Maya 2020 #3

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satishgoda opened this issue Jul 28, 2020 · 4 comments
Open

The burnin disappers with Playback caching on in Maya 2020 #3

satishgoda opened this issue Jul 28, 2020 · 4 comments
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@satishgoda
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satishgoda commented Jul 28, 2020

Steps to reproduce:

  1. Setup burnin
  2. Animate the camera
  3. Enable playback caching in Maya 2020 (I was testing in Maya 2020.2 specifically)
  4. Click play

The burn-in will disappear.

NOTE: The burn-in does not disappear if there is no animation on the camera.

Thank you,
Satish.

@david-cattermole
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Hello Satish,

Thank you for reporting this.

What operating system are you using? Windows?

I'll try to reproduce and get a fix.

David

@satishgoda
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satishgoda commented Jul 29, 2020

Forgot to add the OS. I am Windows 10 and here is a picture of the issue as it happened.

image

@david-cattermole
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Thanks @satishgoda for the screenshot.

I'll attempt re-produce the problem on my end.

I have also found this interesting link:
https://around-the-corner.typepad.com/adn/2019/04/cached-playback-issues-and-their-workarounds.html

Since the internal node dcCameraInferno is written in Python (for maximum version compatibility), I expect it will not work well with cached playback by default and the plug-in might need to trigger "safe mode".

@satishgoda
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Hi David.

Thank you for the info. I will also conduct further tests. At the moment, I was testing it on my laptop running a mobile NVIDIA gpu.

Will keep you posted.

Thank you,
Satish.

@david-cattermole david-cattermole self-assigned this Dec 1, 2022
@david-cattermole david-cattermole added the question Further information is requested label Dec 1, 2022
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