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Feudal policy on PongDeterministic-v4 #8

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ThanosRoidis opened this issue Sep 6, 2018 · 0 comments
Open

Feudal policy on PongDeterministic-v4 #8

ThanosRoidis opened this issue Sep 6, 2018 · 0 comments

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@ThanosRoidis
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I have been trying to get the 'feudal' policy to work on the 'PongDeterministic-v4' environment but I had no luck. The 'lstm' policy seems to work for me, but If I change it to 'feudal' the episode rewards do not increase even after of 8 hours of training with 1 worker, they are stuck to -20, both on the 'master' branch and the 'dilated_fix' branch.

I saw the other issues mentioning that it doesn't achieve the benchmarks from the paper, but is it supposed to work on pong at least? or am I doing something wrong?

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