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Resolution.h
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Resolution.h
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/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <stdint.h>
#include "utils/StdString.h"
typedef int DisplayMode;
#define DM_WINDOWED -1
#define DM_FULLSCREEN1 0
#define DM_FULLSCREEN2 1
// DM_FULLSCREEN3 2
// etc.
enum RESOLUTION {
RES_INVALID = -1,
RES_HDTV_1080i = 0,
RES_HDTV_720pSBS = 1,
RES_HDTV_720pTB = 2,
RES_HDTV_1080pSBS = 3,
RES_HDTV_1080pTB = 4,
RES_HDTV_720p = 5,
RES_HDTV_480p_4x3 = 6,
RES_HDTV_480p_16x9 = 7,
RES_NTSC_4x3 = 8,
RES_NTSC_16x9 = 9,
RES_PAL_4x3 = 10,
RES_PAL_16x9 = 11,
RES_PAL60_4x3 = 12,
RES_PAL60_16x9 = 13,
RES_AUTORES = 14,
RES_WINDOW = 15,
RES_DESKTOP = 16, // Desktop resolution for primary screen
RES_CUSTOM = 16 + 1, // Desktop resolution for screen #2
// ...
// 12 + N - 1 // Desktop resolution for screen N
// 12 + N // First additional resolution, in a N screen configuration.
// 12 + N + ... // Other resolutions, in any order
};
enum VSYNC {
VSYNC_DISABLED = 0,
VSYNC_VIDEO = 1,
VSYNC_ALWAYS = 2,
VSYNC_DRIVER = 3
};
struct OVERSCAN
{
int left;
int top;
int right;
int bottom;
public:
OVERSCAN()
{
left = top = right = bottom = 0;
}
OVERSCAN(const OVERSCAN& os)
{
left = os.left; top = os.top;
right = os.right; bottom = os.bottom;
}
};
struct RESOLUTION_INFO
{
OVERSCAN Overscan;
bool bFullScreen;
int iScreen;
int iWidth;
int iHeight;
int iBlanking; /**< number of pixels of padding between stereoscopic frames */
int iScreenWidth;
int iScreenHeight;
int iSubtitles;
uint32_t dwFlags;
float fPixelRatio;
float fRefreshRate;
CStdString strMode;
CStdString strOutput;
CStdString strId;
public:
RESOLUTION_INFO(int width = 1280, int height = 720, float aspect = 0, const CStdString &mode = "")
{
iWidth = width;
iHeight = height;
iBlanking = 0;
iScreenWidth = width;
iScreenHeight = height;
fPixelRatio = aspect ? ((float)width)/height / aspect : 1.0f;
strMode = mode;
bFullScreen = true;
fRefreshRate = 0;
dwFlags = iSubtitles = iScreen = 0;
}
float DisplayRatio() const
{
return iWidth * fPixelRatio / iHeight;
}
RESOLUTION_INFO(const RESOLUTION_INFO& res) :
Overscan(res.Overscan)
{
bFullScreen = res.bFullScreen;
iScreen = res.iScreen; iWidth = res.iWidth; iHeight = res.iHeight;
iScreenWidth = res.iScreenWidth; iScreenHeight = res.iScreenHeight;
iSubtitles = res.iSubtitles; dwFlags = res.dwFlags;
fPixelRatio = res.fPixelRatio; fRefreshRate = res.fRefreshRate;
strMode = res.strMode; strOutput = res.strOutput; strId = res.strId;
iBlanking = res.iBlanking;
}
};