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model_network_key.go
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/
model_network_key.go
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/*
Daytona Server API
Daytona Server API
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package serverapiclient
import (
"encoding/json"
)
// checks if the NetworkKey type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &NetworkKey{}
// NetworkKey struct for NetworkKey
type NetworkKey struct {
Key *string `json:"key,omitempty"`
}
// NewNetworkKey instantiates a new NetworkKey object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewNetworkKey() *NetworkKey {
this := NetworkKey{}
return &this
}
// NewNetworkKeyWithDefaults instantiates a new NetworkKey object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewNetworkKeyWithDefaults() *NetworkKey {
this := NetworkKey{}
return &this
}
// GetKey returns the Key field value if set, zero value otherwise.
func (o *NetworkKey) GetKey() string {
if o == nil || IsNil(o.Key) {
var ret string
return ret
}
return *o.Key
}
// GetKeyOk returns a tuple with the Key field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *NetworkKey) GetKeyOk() (*string, bool) {
if o == nil || IsNil(o.Key) {
return nil, false
}
return o.Key, true
}
// HasKey returns a boolean if a field has been set.
func (o *NetworkKey) HasKey() bool {
if o != nil && !IsNil(o.Key) {
return true
}
return false
}
// SetKey gets a reference to the given string and assigns it to the Key field.
func (o *NetworkKey) SetKey(v string) {
o.Key = &v
}
func (o NetworkKey) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o NetworkKey) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Key) {
toSerialize["key"] = o.Key
}
return toSerialize, nil
}
type NullableNetworkKey struct {
value *NetworkKey
isSet bool
}
func (v NullableNetworkKey) Get() *NetworkKey {
return v.value
}
func (v *NullableNetworkKey) Set(val *NetworkKey) {
v.value = val
v.isSet = true
}
func (v NullableNetworkKey) IsSet() bool {
return v.isSet
}
func (v *NullableNetworkKey) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableNetworkKey(val *NetworkKey) *NullableNetworkKey {
return &NullableNetworkKey{value: val, isSet: true}
}
func (v NullableNetworkKey) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableNetworkKey) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}