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Bullet3 is included and repo already has starter wrapping code. Previously it was integrated into samples on an ad-hoc basis, but it's ideal to have a rigid_body component type and wired into the the collision_system in lib-engine
The text was updated successfully, but these errors were encountered:
Bullet3 is included and repo already has starter wrapping code. Previously it was integrated into samples on an ad-hoc basis, but it's ideal to have a
rigid_body
component type and wired into the thecollision_system
inlib-engine
The text was updated successfully, but these errors were encountered: