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In short, when I see enemies, the game tends to freeze (not crash). not sure why
now about the loading stuff when i load the cheat, i see this
loading
[New LWP 7653] [New LWP 7654] [New LWP 7655] [New LWP 7656] [New LWP 7657] [New LWP 7658] [New LWP 7659] [New LWP 7660] [New LWP 7661] [New LWP 7662] [New LWP 7663] [New LWP 7664] [New LWP 7667] [New LWP 7671] [New LWP 7675] [New LWP 7676] [New LWP 7677] [New LWP 7678] [New LWP 7679] [New LWP 7680] [New LWP 7681] [New LWP 7682] [New LWP 7684] [New LWP 7685] [New LWP 7700] [New LWP 7703] [New LWP 7704] [New LWP 7727] [New LWP 7728] [New LWP 7731] [New LWP 7732] [New LWP 7734] [New LWP 7735] [New LWP 7736] [New LWP 7737] Missing separate debuginfo for /home/reshout/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/f0/c940bb6e600f37b450c8bdaadef9ce595a6668.debug Missing separate debuginfo for /home/reshout/Games/steamapps/common/Half-Life/libsteam_api.so Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/93/0b0b7253b7f516ce072b4abd9ad7c68edbf431.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libdbus-1.so.3 Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/be/a6597c238951c70269c034fdf4097216e2c970.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libvulkan.so.1 Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/89/10e9e5cc3d667b6eff6acc4b36c24050bc758d.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/linux32/steamclient.so Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/93/b9f54354de8734e0599e3499074936c0067057.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/linux32/crashhandler.so Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/52/6de69839f2b90ee918f0d0e543bedd441d52d1.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/ubuntu12_32/steam-runtime/lib/i386-linux-gnu/libudev.so.0 Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/cf/2498d52231d623047c965a5b0ca03e2084464f.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/ubuntu12_32/steam-runtime/pinned_libs_32/libgtk-x11-2.0.so.0 Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/48/830dfc7e581fa5fbb5e7a2d2956b980a1e8ccc.debug Missing separate debuginfo for /home/reshout/.local/share/Steam/ubuntu12_32/steam-runtime/lib/i386-linux-gnu/libgcrypt.so.11 Try: dnf --enablerepo='*debug*' install target:/usr/lib/debug/.build-id/b7/6de792eec236c5c33e8bfe5c92f051fb58ee07.debug [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib64/libthread_db.so.1". 0xf775d198 in glBlendFunc () from /lib/libGLdispatch.so.0 [New Thread 0xc824fac0 (LWP 7781)] [Thread 0xc824fac0 (LWP 7781) exited] $1 = (void *) 0xa6d0610 [Inferior 1 (process 7652) detached]
The text was updated successfully, but these errors were encountered:
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In short, when I see enemies, the game tends to freeze (not crash). not sure why
now about the
loading
stuffwhen i load the cheat, i see this
The text was updated successfully, but these errors were encountered: