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Finalization of the roster change #43
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Gilthoniel
commented
May 11, 2020
- Implements a catch up process for new joining participant
- Implements roster change including new players
- Unit tests
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Very few comments 👍
"golang.org/x/xerrors" | ||
) | ||
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type operations struct { |
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I would add a small explanation about what an operation is responsible for and what it does.
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err = ops.commitBlock(block) | ||
if err != nil { | ||
// No wrapping to avoid redundancy. |
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it is becoming harder and harder to find review's comments 😄
consensus/cosipbft/mod.go
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for _, link := range chain.links { | ||
if last == nil || bytes.Equal(last.To, link.from[:]) { | ||
linkpb, err := c.encoder.Pack(link) | ||
if err != nil { | ||
return xerrors.Errorf("couldn't pack link: %v", err) | ||
} | ||
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err = c.storage.Store(linkpb.(*ForwardLinkProto)) | ||
if err != nil { | ||
return xerrors.Errorf("couldn't store link: %v", err) | ||
} | ||
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last = nil | ||
} | ||
} |
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I personally dislike the way last
has a double purpose: first holding the last stored block and then indicating if we started storing new blocks. I would find it easier to understand if using a separate variable for that:
for _, link := range chain.links { | |
if last == nil || bytes.Equal(last.To, link.from[:]) { | |
linkpb, err := c.encoder.Pack(link) | |
if err != nil { | |
return xerrors.Errorf("couldn't pack link: %v", err) | |
} | |
err = c.storage.Store(linkpb.(*ForwardLinkProto)) | |
if err != nil { | |
return xerrors.Errorf("couldn't store link: %v", err) | |
} | |
last = nil | |
} | |
} | |
store := false | |
for _, link := range chain.links { | |
store := store || bytes.Equal(last.To, link.from[:]) | |
if store { | |
linkpb, err := c.encoder.Pack(link) | |
if err != nil { | |
return xerrors.Errorf("couldn't pack link: %v", err) | |
} | |
err = c.storage.Store(linkpb.(*ForwardLinkProto)) | |
if err != nil { | |
return xerrors.Errorf("couldn't store link: %v", err) | |
} | |
} | |
} |
ledger/byzcoin/roster/task.go
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if removals[i] == removals[i+1] { | ||
removals = append(removals[:i], removals[i+1:]...) | ||
} else { | ||
// Only moves to the next when all occurances of the same index are |
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// Only moves to the next when all occurances of the same index are | |
// Only moves to the next when all occurences of the same index are |
ledger/byzcoin/roster/task.go
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player, err := f.unpackPlayer(pb.GetAddr(), pb.GetPublicKey()) | ||
if err != nil { | ||
// The error is not wrap to avoid redundancy with the private function. | ||
return nil, err |
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I am not sure why this would be redundant.
For example without wrap you could have
couldn't decode public key
and if you add one:
failed to unpack player: couldn't decode public key
If I had to choose I would go for the second one. IMO no wrap should be an extreme exception where there is no other way around, because there is often a good reason to avoid a wrap but it is not in our interest when something bad happens. Having more and more exceptions is a slippery slope, (I feel this PR as an unusual number of no-wrap error).
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I have the tendency to use private functions to reduce the code block sizes because I don't like big blocks but I assume it will be redundant when doing that. But it's true it's not always a benefit.