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manhattanville.xml
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manhattanville.xml
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<?xml version="1.0"?>
<GoblinXNASettings>
<!--Specifies the file path in which to write out the log file-->
<!--If not specified, the default path is where the executable is with file name 'log.txt'-->
<var name="LogFileName" value="GoblinXNALog.txt" />
<!--Specifies where the texture resources are stored under 'Content' directory-->
<!--You don't need to specify this if directly stored under 'Content'-->
<var name="TextureDirectory" value="Textures" />
<!--Specifies where the shader (.fx) resources are stored under 'Content' directory-->
<!--You don't need to specify this if directly stored under 'Content'-->
<var name="ShaderDirectory" value="Shaders" />
<!--Specifies where the 3D model resources are stored under 'Content' directory-->
<!--You don't need to specify this if directly stored under 'Content'-->
<var name="ModelDirectory" value="Models" />
<!--Specifies where the font resources are stored under 'Content' directory-->
<!--You don't need to specify this if directly stored under 'Content'-->
<var name="FontDirectory" value="Fonts" />
</GoblinXNASettings>