/
lru_bm_cache.go
155 lines (131 loc) · 2.82 KB
/
lru_bm_cache.go
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package util
import (
"container/list"
"sync"
"github.com/RoaringBitmap/roaring"
)
// Cache is an LRU cache.
type Cache struct {
sync.RWMutex
// MaxBytes is the maximum bytes of cache entries before
// an item is evicted. Zero means no limit.
MaxBytes uint64
current uint64
// OnEvicted optionally specificies a callback function to be
// executed when an entry is purged from the cache.
OnEvicted func(key Key, value interface{})
ll *list.List
cache map[interface{}]*list.Element
}
// A Key may be any value that is comparable. See http://golang.org/ref/spec#Comparison_operators
type Key interface{}
type entry struct {
key Key
value *roaring.Bitmap
size uint64
}
// NewLRUCache creates a new Cache.
// If maxBytes is zero, the cache has no limit and it's assumed
// that eviction is done by the caller.
func NewLRUCache(maxBytes uint64) *Cache {
return &Cache{
MaxBytes: maxBytes,
ll: list.New(),
cache: make(map[interface{}]*list.Element),
}
}
// Add adds a value to the cache.
func (c *Cache) Add(key Key, value *roaring.Bitmap, size uint64) {
c.Lock()
if c.cache == nil {
c.cache = make(map[interface{}]*list.Element)
c.ll = list.New()
}
if ee, ok := c.cache[key]; ok {
c.ll.MoveToFront(ee)
entry := ee.Value.(*entry)
c.current -= entry.size
c.current += size
entry.value = value
entry.size = size
c.Unlock()
return
}
c.current += size
ele := c.ll.PushFront(&entry{key, value, size})
c.cache[key] = ele
if c.MaxBytes != 0 && c.current > c.MaxBytes {
c.removeOldest()
}
c.Unlock()
}
// Get looks up a key's value from the cache.
func (c *Cache) Get(key Key) (value *roaring.Bitmap, ok bool) {
c.RLock()
if c.cache == nil {
c.RUnlock()
return
}
if ele, hit := c.cache[key]; hit {
c.ll.MoveToFront(ele)
c.RUnlock()
return ele.Value.(*entry).value, true
}
c.RUnlock()
return
}
// Remove removes the provided key from the cache.
func (c *Cache) Remove(key Key) {
c.Lock()
if c.cache == nil {
c.Unlock()
return
}
if ele, hit := c.cache[key]; hit {
c.removeElement(ele)
}
c.Unlock()
}
func (c *Cache) removeOldest() {
if c.cache == nil {
return
}
ele := c.ll.Back()
if ele != nil {
c.removeElement(ele)
}
}
func (c *Cache) removeElement(e *list.Element) {
c.ll.Remove(e)
kv := e.Value.(*entry)
delete(c.cache, kv.key)
c.current -= kv.size
if c.OnEvicted != nil {
c.OnEvicted(kv.key, kv.value)
}
}
// Len returns the number of items in the cache.
func (c *Cache) Len() int {
c.RLock()
if c.cache == nil {
c.RUnlock()
return 0
}
value := c.ll.Len()
c.RUnlock()
return value
}
// Clear purges all stored items from the cache.
func (c *Cache) Clear() {
c.Lock()
if c.OnEvicted != nil {
for _, e := range c.cache {
kv := e.Value.(*entry)
c.OnEvicted(kv.key, kv.value)
}
}
c.ll = nil
c.cache = nil
c.current = 0
c.Unlock()
}