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ModelAgentID.md

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ModelAgentID

Properties

Name Type Description Notes
AvailableWorkload int32
NodeId string

Methods

NewModelAgentID

func NewModelAgentID(availableWorkload int32, nodeId string, ) *ModelAgentID

NewModelAgentID instantiates a new ModelAgentID object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewModelAgentIDWithDefaults

func NewModelAgentIDWithDefaults() *ModelAgentID

NewModelAgentIDWithDefaults instantiates a new ModelAgentID object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAvailableWorkload

func (o *ModelAgentID) GetAvailableWorkload() int32

GetAvailableWorkload returns the AvailableWorkload field if non-nil, zero value otherwise.

GetAvailableWorkloadOk

func (o *ModelAgentID) GetAvailableWorkloadOk() (*int32, bool)

GetAvailableWorkloadOk returns a tuple with the AvailableWorkload field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAvailableWorkload

func (o *ModelAgentID) SetAvailableWorkload(v int32)

SetAvailableWorkload sets AvailableWorkload field to given value.

GetNodeId

func (o *ModelAgentID) GetNodeId() string

GetNodeId returns the NodeId field if non-nil, zero value otherwise.

GetNodeIdOk

func (o *ModelAgentID) GetNodeIdOk() (*string, bool)

GetNodeIdOk returns a tuple with the NodeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNodeId

func (o *ModelAgentID) SetNodeId(v string)

SetNodeId sets NodeId field to given value.

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