Name | Type | Description | Notes |
---|---|---|---|
Count | Pointer to int32 | [optional] | |
Ips | Pointer to []interface{} | [optional] | |
NodeId | Pointer to string | [optional] | |
NodeName | Pointer to string | [optional] |
func NewModelConnection() *ModelConnection
NewModelConnection instantiates a new ModelConnection object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewModelConnectionWithDefaults() *ModelConnection
NewModelConnectionWithDefaults instantiates a new ModelConnection object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ModelConnection) GetCount() int32
GetCount returns the Count field if non-nil, zero value otherwise.
func (o *ModelConnection) GetCountOk() (*int32, bool)
GetCountOk returns a tuple with the Count field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelConnection) SetCount(v int32)
SetCount sets Count field to given value.
func (o *ModelConnection) HasCount() bool
HasCount returns a boolean if a field has been set.
func (o *ModelConnection) GetIps() []interface{}
GetIps returns the Ips field if non-nil, zero value otherwise.
func (o *ModelConnection) GetIpsOk() (*[]interface{}, bool)
GetIpsOk returns a tuple with the Ips field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelConnection) SetIps(v []interface{})
SetIps sets Ips field to given value.
func (o *ModelConnection) HasIps() bool
HasIps returns a boolean if a field has been set.
func (o *ModelConnection) SetIpsNil(b bool)
SetIpsNil sets the value for Ips to be an explicit nil
func (o *ModelConnection) UnsetIps()
UnsetIps ensures that no value is present for Ips, not even an explicit nil
func (o *ModelConnection) GetNodeId() string
GetNodeId returns the NodeId field if non-nil, zero value otherwise.
func (o *ModelConnection) GetNodeIdOk() (*string, bool)
GetNodeIdOk returns a tuple with the NodeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelConnection) SetNodeId(v string)
SetNodeId sets NodeId field to given value.
func (o *ModelConnection) HasNodeId() bool
HasNodeId returns a boolean if a field has been set.
func (o *ModelConnection) GetNodeName() string
GetNodeName returns the NodeName field if non-nil, zero value otherwise.
func (o *ModelConnection) GetNodeNameOk() (*string, bool)
GetNodeNameOk returns a tuple with the NodeName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelConnection) SetNodeName(v string)
SetNodeName sets NodeName field to given value.
func (o *ModelConnection) HasNodeName() bool
HasNodeName returns a boolean if a field has been set.