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runtime_event.go
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runtime_event.go
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// Copyright 2023 Deflinhec
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package runtimelua
import (
"time"
lua "github.com/yuin/gopher-lua"
)
type Event interface {
Valid() bool
Update(time.Duration, *lua.LState) error
Continue() bool
Priority() int
}
type EventType struct{}
func (p *EventType) Valid() bool {
return true
}
func (p *EventType) Priority() int {
return 1
}
func (p *EventType) Update(time.Duration, *lua.LState) error {
return nil
}
func (p *EventType) Continue() bool {
return false
}
type EventSequence []Event
func (s EventSequence) Len() int {
return len(s)
}
func (s EventSequence) Swap(i, j int) {
s[i], s[j] = s[j], s[i]
}
func (s EventSequence) Less(i, j int) bool {
return s[i].Priority() < s[j].Priority()
}