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When banking items, set default tab to Inventory #60

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naknode opened this issue Feb 5, 2019 · 0 comments
Closed

When banking items, set default tab to Inventory #60

naknode opened this issue Feb 5, 2019 · 0 comments
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bug "Hey, that's not suppose to happen." core engine Issues on the client-side of the game engine. easy Issue/feature that is easy to fix or implement. Good for 1st-time contributors. front end Relating to code and client-side script of the game. good first issue Easy issues that are excellent for people wanting to get in meat of the code. help wanted Issues that we need multiple opinions on. low priority Nice-to-have issues and features. player Features/issues relating to the player of Delaford.
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@naknode
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naknode commented Feb 5, 2019

What is the current behavior?

When you bank items, the player slot does not change.

If the current behavior is a bug, please provide the exact steps to reproduce.

  1. Click on Wear tab.
  2. Bank on 'Bank gnome'
  3. Observe tab does not change to Inventory.

What is the expected behavior?

The tab should show immediately Inventory.

Additional context
Add any other context about the problem here.

@naknode naknode added bug "Hey, that's not suppose to happen." help wanted Issues that we need multiple opinions on. player Features/issues relating to the player of Delaford. easy Issue/feature that is easy to fix or implement. Good for 1st-time contributors. low priority Nice-to-have issues and features. core engine Issues on the client-side of the game engine. front end Relating to code and client-side script of the game. labels Feb 5, 2019
@naknode naknode added this to the v0.1.0 milestone Feb 5, 2019
@naknode naknode added this to To Do in User Interface via automation Feb 5, 2019
@naknode naknode added the good first issue Easy issues that are excellent for people wanting to get in meat of the code. label Feb 5, 2019
@naknode naknode closed this as completed Mar 12, 2019
User Interface automation moved this from To Do to Done Mar 12, 2019
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Labels
bug "Hey, that's not suppose to happen." core engine Issues on the client-side of the game engine. easy Issue/feature that is easy to fix or implement. Good for 1st-time contributors. front end Relating to code and client-side script of the game. good first issue Easy issues that are excellent for people wanting to get in meat of the code. help wanted Issues that we need multiple opinions on. low priority Nice-to-have issues and features. player Features/issues relating to the player of Delaford.
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