/
model_severity_enum.go
116 lines (94 loc) · 3.14 KB
/
model_severity_enum.go
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/*
APEX Orchestration Platform - Job Management System (JMS) API
Provides management and visibility for APEX Orchestration Platform Jobs
API version: IGNORED - see resource tag's x-api-version for the specific version of this resource.
Contact: apex.mars@dell.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
"fmt"
)
// SeverityEnum The severity of the condition. * INFO - Information that may be of use in understanding the failure. It is not a problem to fix. * WARNING - A condition that isn't a failure, but may be unexpected or a contributing factor. It may be necessary to fix the condition to successfully retry the request. * ERROR - An actual failure condition through which the request could not continue. * CRITICAL - A failure with significant impact to the system. Normally failed commands roll back and are just ERROR, but may be used for exceptional cases.
type SeverityEnum string
// List of SeverityEnum
const (
SEVERITYENUM_INFO SeverityEnum = "INFO"
SEVERITYENUM_WARNING SeverityEnum = "WARNING"
SEVERITYENUM_ERROR SeverityEnum = "ERROR"
SEVERITYENUM_CRITICAL SeverityEnum = "CRITICAL"
)
// All allowed values of SeverityEnum enum
var AllowedSeverityEnumEnumValues = []SeverityEnum{
"INFO",
"WARNING",
"ERROR",
"CRITICAL",
}
func (v *SeverityEnum) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := SeverityEnum(value)
for _, existing := range AllowedSeverityEnumEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid SeverityEnum", value)
}
// NewSeverityEnumFromValue returns a pointer to a valid SeverityEnum
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewSeverityEnumFromValue(v string) (*SeverityEnum, error) {
ev := SeverityEnum(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for SeverityEnum: valid values are %v", v, AllowedSeverityEnumEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v SeverityEnum) IsValid() bool {
for _, existing := range AllowedSeverityEnumEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to SeverityEnum value
func (v SeverityEnum) Ptr() *SeverityEnum {
return &v
}
type NullableSeverityEnum struct {
value *SeverityEnum
isSet bool
}
func (v NullableSeverityEnum) Get() *SeverityEnum {
return v.value
}
func (v *NullableSeverityEnum) Set(val *SeverityEnum) {
v.value = val
v.isSet = true
}
func (v NullableSeverityEnum) IsSet() bool {
return v.isSet
}
func (v *NullableSeverityEnum) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableSeverityEnum(val *SeverityEnum) *NullableSeverityEnum {
return &NullableSeverityEnum{value: val, isSet: true}
}
func (v NullableSeverityEnum) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableSeverityEnum) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}