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Fury

Fury a web tech based game engine.

Focused on allowing easy access to WebGL and other standard APIs, whilst not forcing any unnecessary abstractions upon the user.

A single vector implementation across rendering, physics and game logic (glMatrix).

Focus on fast idiomatic JavaScript, low garbage allocations, without compromising readability.

Examples available in fury-demos, vorld-decay and vorld-archipelago.

Fury was created for personal use and learning and as such makes minimal use of libraries.

Usage

Browserify src/client.js to create an 'old school' library.

That is a JavaScript file which can be imported as a script tag and sets a Fury global which can be used.

Use Common JS with src/fury.js to include Fury in a more modern manner.

If using npm add "fury": "delphic/fury" to your package.json dependencies.