generated from delphix/.github
/
model_connector.go
386 lines (325 loc) · 9.17 KB
/
model_connector.go
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/*
Delphix DCT API
Delphix DCT API
API version: 3.1.0
Contact: support@delphix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package delphix_dct_api
import (
"encoding/json"
)
// checks if the Connector type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Connector{}
// Connector Connectors are the way users define the data sources to which the Masking Engine should connect.
type Connector struct {
// The Connector entity ID.
Id *string `json:"id,omitempty"`
// The Connector name.
Name *string `json:"name,omitempty"`
// A reference to the Engine that this Connector belongs to.
EngineId *string `json:"engine_id,omitempty"`
// The type of Connector. One of Database, File, or Mainframe.
Type *string `json:"type,omitempty"`
// The network hostname or IP address of the database server.
Hostname *string `json:"hostname,omitempty"`
// The TCP port of the server.
Port *int32 `json:"port,omitempty"`
// The username this Connector will use to connect to the database.
Username *string `json:"username,omitempty"`
Tags []Tag `json:"tags,omitempty"`
}
// NewConnector instantiates a new Connector object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConnector() *Connector {
this := Connector{}
return &this
}
// NewConnectorWithDefaults instantiates a new Connector object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConnectorWithDefaults() *Connector {
this := Connector{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *Connector) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *Connector) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *Connector) SetId(v string) {
o.Id = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *Connector) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *Connector) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *Connector) SetName(v string) {
o.Name = &v
}
// GetEngineId returns the EngineId field value if set, zero value otherwise.
func (o *Connector) GetEngineId() string {
if o == nil || IsNil(o.EngineId) {
var ret string
return ret
}
return *o.EngineId
}
// GetEngineIdOk returns a tuple with the EngineId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetEngineIdOk() (*string, bool) {
if o == nil || IsNil(o.EngineId) {
return nil, false
}
return o.EngineId, true
}
// HasEngineId returns a boolean if a field has been set.
func (o *Connector) HasEngineId() bool {
if o != nil && !IsNil(o.EngineId) {
return true
}
return false
}
// SetEngineId gets a reference to the given string and assigns it to the EngineId field.
func (o *Connector) SetEngineId(v string) {
o.EngineId = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *Connector) GetType() string {
if o == nil || IsNil(o.Type) {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetTypeOk() (*string, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *Connector) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *Connector) SetType(v string) {
o.Type = &v
}
// GetHostname returns the Hostname field value if set, zero value otherwise.
func (o *Connector) GetHostname() string {
if o == nil || IsNil(o.Hostname) {
var ret string
return ret
}
return *o.Hostname
}
// GetHostnameOk returns a tuple with the Hostname field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetHostnameOk() (*string, bool) {
if o == nil || IsNil(o.Hostname) {
return nil, false
}
return o.Hostname, true
}
// HasHostname returns a boolean if a field has been set.
func (o *Connector) HasHostname() bool {
if o != nil && !IsNil(o.Hostname) {
return true
}
return false
}
// SetHostname gets a reference to the given string and assigns it to the Hostname field.
func (o *Connector) SetHostname(v string) {
o.Hostname = &v
}
// GetPort returns the Port field value if set, zero value otherwise.
func (o *Connector) GetPort() int32 {
if o == nil || IsNil(o.Port) {
var ret int32
return ret
}
return *o.Port
}
// GetPortOk returns a tuple with the Port field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetPortOk() (*int32, bool) {
if o == nil || IsNil(o.Port) {
return nil, false
}
return o.Port, true
}
// HasPort returns a boolean if a field has been set.
func (o *Connector) HasPort() bool {
if o != nil && !IsNil(o.Port) {
return true
}
return false
}
// SetPort gets a reference to the given int32 and assigns it to the Port field.
func (o *Connector) SetPort(v int32) {
o.Port = &v
}
// GetUsername returns the Username field value if set, zero value otherwise.
func (o *Connector) GetUsername() string {
if o == nil || IsNil(o.Username) {
var ret string
return ret
}
return *o.Username
}
// GetUsernameOk returns a tuple with the Username field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetUsernameOk() (*string, bool) {
if o == nil || IsNil(o.Username) {
return nil, false
}
return o.Username, true
}
// HasUsername returns a boolean if a field has been set.
func (o *Connector) HasUsername() bool {
if o != nil && !IsNil(o.Username) {
return true
}
return false
}
// SetUsername gets a reference to the given string and assigns it to the Username field.
func (o *Connector) SetUsername(v string) {
o.Username = &v
}
// GetTags returns the Tags field value if set, zero value otherwise.
func (o *Connector) GetTags() []Tag {
if o == nil || IsNil(o.Tags) {
var ret []Tag
return ret
}
return o.Tags
}
// GetTagsOk returns a tuple with the Tags field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Connector) GetTagsOk() ([]Tag, bool) {
if o == nil || IsNil(o.Tags) {
return nil, false
}
return o.Tags, true
}
// HasTags returns a boolean if a field has been set.
func (o *Connector) HasTags() bool {
if o != nil && !IsNil(o.Tags) {
return true
}
return false
}
// SetTags gets a reference to the given []Tag and assigns it to the Tags field.
func (o *Connector) SetTags(v []Tag) {
o.Tags = v
}
func (o Connector) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Connector) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
if !IsNil(o.EngineId) {
toSerialize["engine_id"] = o.EngineId
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
if !IsNil(o.Hostname) {
toSerialize["hostname"] = o.Hostname
}
if !IsNil(o.Port) {
toSerialize["port"] = o.Port
}
if !IsNil(o.Username) {
toSerialize["username"] = o.Username
}
if !IsNil(o.Tags) {
toSerialize["tags"] = o.Tags
}
return toSerialize, nil
}
type NullableConnector struct {
value *Connector
isSet bool
}
func (v NullableConnector) Get() *Connector {
return v.value
}
func (v *NullableConnector) Set(val *Connector) {
v.value = val
v.isSet = true
}
func (v NullableConnector) IsSet() bool {
return v.isSet
}
func (v *NullableConnector) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConnector(val *Connector) *NullableConnector {
return &NullableConnector{value: val, isSet: true}
}
func (v NullableConnector) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConnector) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}