generated from delphix/.github
/
model_masking_environment.go
312 lines (261 loc) · 8.49 KB
/
model_masking_environment.go
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/*
Delphix DCT API
Delphix DCT API
API version: 3.5.0
Contact: support@delphix.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package delphix_dct_api
import (
"encoding/json"
)
// checks if the MaskingEnvironment type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &MaskingEnvironment{}
// MaskingEnvironment struct for MaskingEnvironment
type MaskingEnvironment struct {
// The MaskingEnvironment entity ID.
Id *string `json:"id,omitempty"`
// The ID of the Engine where this MaskingEnvironment resides.
EngineId *string `json:"engine_id,omitempty"`
// The name of the Engine where this MaskingEnvironment resides.
EngineName *string `json:"engine_name,omitempty"`
// The name of this MaskingEnvironment.
Name *string `json:"name,omitempty"`
// The purpose of this MaskingEnvironment. MaskingEnvironments with a 'MASK' purpose will have access to Masking and Profiling jobs, whereas Environments with a 'TOKENIZE' purpose will have access to Tokenization and Re-Identification jobs. Note that any custom purposes created through the UI will be represented as 'MASK' purposes, due to the jobs that they have access to.
Purpose *string `json:"purpose,omitempty"`
IsWorkflowEnabled *bool `json:"is_workflow_enabled,omitempty"`
}
// NewMaskingEnvironment instantiates a new MaskingEnvironment object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMaskingEnvironment() *MaskingEnvironment {
this := MaskingEnvironment{}
return &this
}
// NewMaskingEnvironmentWithDefaults instantiates a new MaskingEnvironment object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMaskingEnvironmentWithDefaults() *MaskingEnvironment {
this := MaskingEnvironment{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *MaskingEnvironment) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MaskingEnvironment) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *MaskingEnvironment) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *MaskingEnvironment) SetId(v string) {
o.Id = &v
}
// GetEngineId returns the EngineId field value if set, zero value otherwise.
func (o *MaskingEnvironment) GetEngineId() string {
if o == nil || IsNil(o.EngineId) {
var ret string
return ret
}
return *o.EngineId
}
// GetEngineIdOk returns a tuple with the EngineId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MaskingEnvironment) GetEngineIdOk() (*string, bool) {
if o == nil || IsNil(o.EngineId) {
return nil, false
}
return o.EngineId, true
}
// HasEngineId returns a boolean if a field has been set.
func (o *MaskingEnvironment) HasEngineId() bool {
if o != nil && !IsNil(o.EngineId) {
return true
}
return false
}
// SetEngineId gets a reference to the given string and assigns it to the EngineId field.
func (o *MaskingEnvironment) SetEngineId(v string) {
o.EngineId = &v
}
// GetEngineName returns the EngineName field value if set, zero value otherwise.
func (o *MaskingEnvironment) GetEngineName() string {
if o == nil || IsNil(o.EngineName) {
var ret string
return ret
}
return *o.EngineName
}
// GetEngineNameOk returns a tuple with the EngineName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MaskingEnvironment) GetEngineNameOk() (*string, bool) {
if o == nil || IsNil(o.EngineName) {
return nil, false
}
return o.EngineName, true
}
// HasEngineName returns a boolean if a field has been set.
func (o *MaskingEnvironment) HasEngineName() bool {
if o != nil && !IsNil(o.EngineName) {
return true
}
return false
}
// SetEngineName gets a reference to the given string and assigns it to the EngineName field.
func (o *MaskingEnvironment) SetEngineName(v string) {
o.EngineName = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *MaskingEnvironment) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MaskingEnvironment) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *MaskingEnvironment) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *MaskingEnvironment) SetName(v string) {
o.Name = &v
}
// GetPurpose returns the Purpose field value if set, zero value otherwise.
func (o *MaskingEnvironment) GetPurpose() string {
if o == nil || IsNil(o.Purpose) {
var ret string
return ret
}
return *o.Purpose
}
// GetPurposeOk returns a tuple with the Purpose field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MaskingEnvironment) GetPurposeOk() (*string, bool) {
if o == nil || IsNil(o.Purpose) {
return nil, false
}
return o.Purpose, true
}
// HasPurpose returns a boolean if a field has been set.
func (o *MaskingEnvironment) HasPurpose() bool {
if o != nil && !IsNil(o.Purpose) {
return true
}
return false
}
// SetPurpose gets a reference to the given string and assigns it to the Purpose field.
func (o *MaskingEnvironment) SetPurpose(v string) {
o.Purpose = &v
}
// GetIsWorkflowEnabled returns the IsWorkflowEnabled field value if set, zero value otherwise.
func (o *MaskingEnvironment) GetIsWorkflowEnabled() bool {
if o == nil || IsNil(o.IsWorkflowEnabled) {
var ret bool
return ret
}
return *o.IsWorkflowEnabled
}
// GetIsWorkflowEnabledOk returns a tuple with the IsWorkflowEnabled field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MaskingEnvironment) GetIsWorkflowEnabledOk() (*bool, bool) {
if o == nil || IsNil(o.IsWorkflowEnabled) {
return nil, false
}
return o.IsWorkflowEnabled, true
}
// HasIsWorkflowEnabled returns a boolean if a field has been set.
func (o *MaskingEnvironment) HasIsWorkflowEnabled() bool {
if o != nil && !IsNil(o.IsWorkflowEnabled) {
return true
}
return false
}
// SetIsWorkflowEnabled gets a reference to the given bool and assigns it to the IsWorkflowEnabled field.
func (o *MaskingEnvironment) SetIsWorkflowEnabled(v bool) {
o.IsWorkflowEnabled = &v
}
func (o MaskingEnvironment) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o MaskingEnvironment) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.EngineId) {
toSerialize["engine_id"] = o.EngineId
}
if !IsNil(o.EngineName) {
toSerialize["engine_name"] = o.EngineName
}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
if !IsNil(o.Purpose) {
toSerialize["purpose"] = o.Purpose
}
if !IsNil(o.IsWorkflowEnabled) {
toSerialize["is_workflow_enabled"] = o.IsWorkflowEnabled
}
return toSerialize, nil
}
type NullableMaskingEnvironment struct {
value *MaskingEnvironment
isSet bool
}
func (v NullableMaskingEnvironment) Get() *MaskingEnvironment {
return v.value
}
func (v *NullableMaskingEnvironment) Set(val *MaskingEnvironment) {
v.value = val
v.isSet = true
}
func (v NullableMaskingEnvironment) IsSet() bool {
return v.isSet
}
func (v *NullableMaskingEnvironment) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMaskingEnvironment(val *MaskingEnvironment) *NullableMaskingEnvironment {
return &NullableMaskingEnvironment{value: val, isSet: true}
}
func (v NullableMaskingEnvironment) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMaskingEnvironment) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}