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Voice message improvements #2599
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a bug related to this: if you play a voice message and then send a message to reply the voice message in the chat while you are listening, the audio is stopped |
I would also like to see the voice player automatically advance and play the next voice message, like TeleGRIDS does. |
100% support the need for voice on the desktop clients. |
Is there a way to sponsor this feature request directly, like a bug bounty? Session app has ability to record voice messages from their desktop client. Lacking this same capability on Delta Chat has been the biggest pain point since I gave up my tardphone a year ago. |
you could propose sponsoring it to delta@merlinux.eu, we don't have a bug bounty program yet, maybe it could make sense looking into it, are there some bug bounty services that you can recommend? |
I don't really have much experience with bounty services tbh. The two main ones I have heard of are issuehunt and bountysource. I know that there has been some controversy with Bountysource over the years. https://blog.elementary.io/goodbye-bountysource-hello-github-sponsors/ Snowdrift.coop details more of the services here https://wiki.snowdrift.coop/market-research/other-crowdfunding#bounty |
How about noise reduction? I think many browsers already support that. or at least it's part of the spec for gUM. Related link: https://developer.mozilla.org/en-US/docs/Web/API/MediaTrackConstraints/noiseSuppression |
we don't even have voice message recording in desktop and you are already talking about how to improve it 👀 |
Think it of a suggestion of an item to add in the roadmap of voice messages ;) |
Ability to stop and resume recording would be handy for instances of screaming jets or kids in the background. ;) |
references: #484
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