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"undefined" as a Firestore value found in field "action.payload.playerID" #5
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Hi — thanks for the report. I wasn’t aware of the new I think there are actually two errors here:
Couple of questions:
I think it would be nice if we can set the |
Update: I released 0.1.1, which uses the |
This is awesome, thanks for updating that, I am not currently using the Lobby API I will update my project tonight to use that for game provisioning and give you an answer on the error with a new game. |
@fzf Ah, that’s already good to know. I had a suspicion you might not be using the Lobby API. I think boardgame.io doesn’t call a database’s |
Just as you said, it worked correctly when the game is created through the Lobby component. Watching #722 but this is resolved! |
I basically running the tutorial and am having a little issue with sending payloads to firebase, it says I could turn on
ignoreUndefinedProperties
is there a way to set that setting?I tried setting it with:
But that results in a
(node:82194) UnhandledPromiseRejectionWarning: Error: 5 NOT_FOUND: No document to update: projects/boardgameio/databases/(default)/documents/bgio_log/default
error.Let me know if you need anymore information, thanks for the awesome package!
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