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1.11.2 Cascading Chunk Generation Issue (Forge Warning) #26

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Cakx opened this issue May 25, 2017 · 10 comments
Open

1.11.2 Cascading Chunk Generation Issue (Forge Warning) #26

Cakx opened this issue May 25, 2017 · 10 comments

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@Cakx
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Cakx commented May 25, 2017

When using Farseek / Streams with 1.11.2;
(After flying around for a while in creative mode)

"Farseek loaded a new chunk (54, 50 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[00:48:27] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2390ms behind, skipping 47 tick(s)"

I do not know that much about the cascadind world-gen issue but apperently many mods are fixing this lately (since its displayed by forge.) When this log message appeared in my multi-mc console, the world stopped generating or was building up very slowly. Can you fix this in your mod too?

@AndreiTS
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:(
sem titulo

@delvr
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delvr commented Jun 5, 2017

Thanks for reporting! I'll look into this in the next few days and get back to you.

@theishiopian
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the mod told me to report this, so here I am. This is a TINY portion of the log, which was to big even for pastebin. There were no other problems other than the engorged log file.

[18:16:57] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (2, -1 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[18:16:58] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (-3, 4 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[18:16:58] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (1, -2 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[18:16:58] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (0, -2 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[18:16:58] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (-1, -3 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[18:17:05] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (28, 1 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[18:17:05] [Server thread/WARN] [FML/]: Farseek loaded a new chunk (-1, 24 Dimension: 4) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.

@Gyromax
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Gyromax commented Jun 24, 2017

I'll just say, my Server got the same Issue with the following Versions:
Minecraft 1.11.2
Forge: 1.11.2-13.20.0.2315
Farseek: 1.11-2.1
Streams: 1.11-0.3

Should be the latest Versions available as of now.
If u need the Logs just tell me and i'll pastebin em.

@SynexWolf
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I have the same issue also,
Minecraft 1.11.2
Forge-13.20.0.2366
Farseek-1.11-2.1
Streams-1.11-0.3

@delvr
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delvr commented Jun 29, 2017

Thanks to all for reporting, I should have enough data to work with for now. I have a performance fix that I'm forward-porting from 1.7.10 to 1.9/1.10/1.11 currently, we'll see if it addresses this.

@theishiopian
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Fingers crossed!

@SynexWolf
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Also, If you look up the issue, there are many modders that also have this issue and I believe some might have a fix so it might help you.

@gottsch
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gottsch commented Aug 18, 2017

I was wondering if you discovered a performance fix? I too encountered this issue as I'm generating sprawling dungeons that force chuck generation.

@delvr
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delvr commented Sep 15, 2017

Streams 0.4 is out and includes an experimental worldgen performance improvement. Please let me know if you still see this warning in your logs.

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