Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

mod does not activate in 1.12.2 #47

Open
JediaKyrol opened this issue May 11, 2019 · 2 comments
Open

mod does not activate in 1.12.2 #47

JediaKyrol opened this issue May 11, 2019 · 2 comments

Comments

@JediaKyrol
Copy link

I have attempted multiple times with various forge versions and all of the 1.12 releases of Farseek and Repose...they show up on the mod list and repose generates a config file, but can not walk up 1-height blocks or trigger collapse of hanging blocks. No crash and no error log is generated. Run log shows both farseek and repose were loaded, but nothing after that.

My current configuration is:
Forge:
1.12.2-14.23.5.2768
Mods:
Farseek-1.12-2.3.2
Repose-1.12-1.6.3

Run log:
latest.log

@delvr
Copy link
Owner

delvr commented Jul 9, 2019

That's strange, I don't see anything obviously wrong in your logs. Could you post your Repose config file?

@JediaKyrol
Copy link
Author

JediaKyrol commented Jul 9, 2019


########################################################################################################################
# Repose Settings
########################################################################################################################

# The blocks considered to be granular.
# Comma-separated list of values
repose.granularBlocks=minecraft:clay, minecraft:concrete_powder, minecraft:dirt, minecraft:farmland, minecraft:grass, minecraft:grass_path, minecraft:gravel, minecraft:mycelium, minecraft:sand, minecraft:soul_sand

# The blocks considered to be natural stone.
# Comma-separated list of values
repose.naturalStoneBlocks=minecraft:bedrock, minecraft:coal_ore, minecraft:diamond_ore, minecraft:emerald_ore, minecraft:end_stone, minecraft:gold_ore, minecraft:hardened_clay, minecraft:iron_ore, minecraft:lapis_ore, minecraft:netherrack, minecraft:quartz_ore, minecraft:red_sandstone, minecraft:redstone_ore, minecraft:sandstone, minecraft:stained_hardened_clay, minecraft:stone

# Makes certain blocks act as walkable slopes.
# Valid values: None, Granular Materials (default), Natural Stone Blocks, Both.
# [Granular Materials]: Clay, Dirt, Farmland, Grass Block, Grass Path, Gravel, Mycelium, Sand, Soul Sand, concretePowder
# [Natural Stone Blocks]: Bedrock, Coal Ore, Diamond Ore, Emerald Ore, End Stone, Gold Ore, Iron Ore, Lapis Lazuli Ore,
# Nether Quartz Ore, Netherrack, Red Sandstone, Redstone Ore, Sandstone, Stained Terracotta, Stone, Terracotta
repose.slopingBlocks=Both

# If true, all blocks made of granular material (not just sand and gravel) can fall down.
repose.soilFall=true

# If true, blocks that fall will also spread into piles instead of forming columns.
repose.blockSpread=true

# If true, non-soil blocks that can spread will also trigger avalanches when disturbed. Note: this option has no effect
# when using the EnviroMine mod.
repose.avalanches=true

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants