-
Notifications
You must be signed in to change notification settings - Fork 15
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Complete unit counter list (unique units) #10
Comments
Hi, Zamorak Haze from Discord here. Are the counteredBy Arrays supposed be completed for Unique Units or are Unique Units supposed be filled in in the counteredBy Array for other units? Or both?
|
Both
Yes this order sounds good. Feel free to also order the land units and other units like you think it makes sense.
Yes I think they should be added. We can add a filter later where the user can show/hide land counters for dock units. |
I've decided I'm going to order them in this way: Order of Notation Hierarchy - Counters:
I.E. With a counter list for a hypothetical Land Unit (Who presumably gets counterd by every type of unit): |
Unit counters are quite complete. Closing this for now. |
On the unit page there is a list with unit counters (weak vs. / strong vs.):
This list is missing unique units. The following resources can be used for reference:
Age of Empires 2 Visual Counter List 2.0
https://docs.google.com/spreadsheets/d/1XMFVhx-bJQJ3PbZEbJ4C4Bpw1CY5dKFiE6sr9MWpJME/edit#gid=0
Steam Counter List (section called "Aoe2 Unit Counter List")
https://steamcommunity.com/sharedfiles/filedetails/?id=860974959
To add unit counters edit/add
counteredBy
property in units.ts.Auto completion should work for that.
The text was updated successfully, but these errors were encountered: