/
font.go
847 lines (806 loc) · 20 KB
/
font.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
package main
import (
"bytes"
"encoding/hex"
"errors"
"flag"
"fmt"
"image"
"image/color"
"image/draw"
"image/png"
"io/ioutil"
"math"
"os"
"os/exec"
"strconv"
"strings"
"unicode"
"golang.org/x/text/encoding/charmap"
"golang.org/x/text/encoding/htmlindex"
"github.com/depp/skelly64/tools/font/charset"
"github.com/depp/skelly64/lib/getpath"
"github.com/depp/skelly64/lib/rectpack"
"github.com/depp/skelly64/lib/texture"
)
const (
minSize = 4
maxSize = 16 * 1024
)
type glyph struct {
size [2]int32
center [2]int32
advance int32
name string
image image.RGBA
// From packing
pos [2]int32
texindex int
}
type metrics struct {
ascender int32
descender int32
height int32
}
type font struct {
metrics metrics
charmap map[uint32]uint32
glyphs []*glyph
textures []*image.RGBA
}
func rasterizeFont(filename string, size int) (*font, error) {
cmd := exec.Command(
getpath.GetTool("tools/font/raster/raster"),
"rasterize",
"-font="+filename,
"-size="+strconv.Itoa(size),
)
var buf bytes.Buffer
cmd.Stdout = &buf
cmd.Stderr = os.Stderr
if err := cmd.Run(); err != nil {
return nil, err
}
data := buf.Bytes()
fn := font{
charmap: make(map[uint32]uint32),
}
for len(data) != 0 {
i := bytes.IndexByte(data, '\n')
var line []byte
if i == -1 {
line = data
data = nil
} else {
line = data[:i]
data = data[i+1:]
}
fields := bytes.Split(line, []byte(" "))
if len(fields) == 0 {
return nil, fmt.Errorf("invalid line: %q", line)
}
rtype := fields[0]
fields = fields[1:]
switch string(rtype) {
case "metrics":
if len(fields) != 3 {
return nil, fmt.Errorf("metrics has %d fields, expect %d", len(fields), 3)
}
var val [3]int32
for i, f := range fields {
x, err := strconv.ParseInt(string(f), 10, 32)
if err != nil {
return nil, fmt.Errorf("invalid metric: %w", err)
}
val[i] = int32(x)
}
fn.metrics = metrics{
ascender: val[0],
descender: val[1],
height: val[2],
}
case "char":
if len(fields) != 2 {
return nil, fmt.Errorf("char has %d fields, expect %d", len(fields), 2)
}
char, err := strconv.ParseUint(string(fields[0]), 10, 32)
if err != nil {
return nil, fmt.Errorf("invalid character %q: %v", fields[0], err)
}
gl, err := strconv.ParseUint(string(fields[1]), 10, 32)
if err != nil {
return nil, fmt.Errorf("invalid glyph %q: %v", fields[1], err)
}
fn.charmap[uint32(char)] = uint32(gl)
case "glyph":
if len(fields) != 7 {
return nil, fmt.Errorf("glyph has %d fields, expect %d", len(fields), 7)
}
var nums [5]int32
for i, f := range fields[:5] {
x, err := strconv.ParseInt(string(f), 10, 32)
if err != nil {
return nil, fmt.Errorf("invalid glyph field %q: %v", f, err)
}
nums[i] = int32(x)
}
g := glyph{
size: [2]int32{nums[0], nums[1]},
center: [2]int32{nums[2], nums[3]},
advance: nums[4],
name: string(fields[5]),
}
if g.size[0] > 0 && g.size[1] > 0 {
if g.size[0] > maxSize || g.size[1] > maxSize {
return nil, fmt.Errorf("glyph size too large: %dx%d", g.size[0], g.size[1])
}
size := int(g.size[0]) * int(g.size[1])
dfield := fields[6]
if len(dfield) != size*2 {
return nil, fmt.Errorf("glyph data is %d characters, expected %d",
len(dfield), size*2)
}
gdata := make([]byte, g.size[0]*g.size[1])
if _, err := hex.Decode(gdata, dfield); err != nil {
return nil, fmt.Errorf("invalid data field: %v", err)
}
rdata := make([]byte, g.size[0]*g.size[1]*4)
for i, y := range gdata {
rdata[4*i] = y
rdata[4*i+1] = y
rdata[4*i+2] = y
rdata[4*i+3] = y
}
g.image.Pix = rdata
g.image.Stride = int(g.size[0]) * 4
g.image.Rect.Max = image.Point{
X: int(g.size[0]),
Y: int(g.size[1]),
}
}
fn.glyphs = append(fn.glyphs, &g)
default:
return nil, fmt.Errorf("unknown record: %q", rtype)
}
}
return &fn, nil
}
func (fn *font) compact() {
gset := make(map[uint32]bool)
for _, g := range fn.charmap {
gset[g] = true
}
gset[0] = true
gmap := make([]uint32, len(fn.glyphs))
var glyphs []*glyph
for i, g := range fn.glyphs {
if gset[uint32(i)] {
gmap[i] = uint32(len(glyphs))
glyphs = append(glyphs, g)
}
}
charmap := make(map[uint32]uint32)
for c, g := range fn.charmap {
if g := gmap[g]; g != 0 {
charmap[c] = g
}
}
fn.charmap = charmap
fn.glyphs = glyphs
}
func (fn *font) subset(charset map[uint32]bool) {
for c := range fn.charmap {
if !charset[c] {
delete(fn.charmap, c)
}
}
}
func (fn *font) encode(cm *charmap.Charmap) {
ncm := make(map[uint32]uint32)
for c, g := range fn.charmap {
if b, ok := cm.EncodeRune(rune(c)); ok {
ncm[uint32(b)] = g
}
}
fn.charmap = ncm
}
func (fn *font) addShadow(pos image.Point, alpha float64) error {
// Alpha color for the shadow.
scolor := math.Round(256 * alpha)
var scolor8 uint8
if scolor <= 0 {
return nil
} else if scolor >= 255 {
scolor8 = 255
} else {
scolor8 = uint8(scolor)
}
simg := image.NewUniform(color.RGBA{A: scolor8})
simg = image.NewUniform(color.RGBA{A: 255})
// Alpha texture to hold the glyph. Must be as large as the largest glyph.
var gsize [2]int32
for _, g := range fn.glyphs {
if g.size[0] > gsize[0] {
gsize[0] = g.size[0]
}
if g.size[1] > gsize[1] {
gsize[1] = g.size[1]
}
}
ga := image.NewAlpha(image.Rectangle{
Max: image.Point{
X: int(gsize[0]),
Y: int(gsize[1]),
},
})
// Shadow color image.
for _, g := range fn.glyphs {
// Copy the glyph to the alpha texture. Alpha textures are faster to use
// as masks.
ss := g.image.Stride
ds := ga.Stride
xsz := g.image.Rect.Max.X - g.image.Rect.Min.X
ysz := g.image.Rect.Max.Y - g.image.Rect.Min.Y
for y := 0; y < ysz; y++ {
srow := g.image.Pix[y*ss : y*ss+xsz*4 : y*ss+xsz*4]
drow := ga.Pix[y*ds : y*ds+xsz : y*ds+xsz]
for x := 0; x < xsz; x++ {
drow[x] = srow[x*4+3]
}
}
// Create a new glyph image, larger than the original.
bounds := g.image.Rect
if pos.X < 0 {
bounds.Min.X += pos.X
} else {
bounds.Max.X += pos.X
}
if pos.Y < 0 {
bounds.Max.Y += pos.Y
} else {
bounds.Max.Y += pos.Y
}
nimg := image.NewRGBA(bounds)
// Render the drop shadow.
rdest := g.image.Rect
rdest.Min.X += pos.X
rdest.Min.Y += pos.Y
rdest.Max.X += pos.X
rdest.Max.Y += pos.Y
draw.DrawMask(nimg, rdest, simg, image.Point{}, ga, image.Point{}, draw.Src)
// Draw the original glyph on top.
draw.Draw(nimg, g.image.Rect, &g.image, g.image.Rect.Min, draw.Over)
// Overwrite the glyph image.
g.image = *nimg
if pos.X > 0 {
g.size[0] += int32(pos.X)
} else {
g.size[0] -= int32(pos.X)
g.center[0] -= int32(pos.X)
}
if pos.Y > 0 {
g.size[1] += int32(pos.Y)
} else {
g.size[1] -= int32(pos.Y)
g.center[1] -= int32(pos.Y)
}
}
return nil
}
func drawBox(im *image.RGBA, sz, x0, y0, x1, y1 int, c uint8) {
for y := y0; y < y0+sz; y++ {
for x := x0; x < x1; x++ {
im.SetRGBA(x, y, color.RGBA{c, c, c, 0xff})
}
}
for y := y1 - sz; y < y1; y++ {
for x := x0; x < x1; x++ {
im.SetRGBA(x, y, color.RGBA{c, c, c, 0xff})
}
}
for x := x0; x < x0+sz; x++ {
for y := y0 + sz; y < y1-sz; y++ {
im.SetRGBA(x, y, color.RGBA{c, c, c, 0xff})
}
}
for x := x1 - sz; x < x1; x++ {
for y := y0 + sz; y < y1-sz; y++ {
im.SetRGBA(x, y, color.RGBA{c, c, c, 0xff})
}
}
}
func (fn *font) makeGrid() *image.RGBA {
const (
border = 1
margin = 2
space = border + margin*2
borderColor = 0x80
)
cols := 16
if cols > len(fn.glyphs) {
cols = len(fn.glyphs)
}
rows := (len(fn.glyphs) + cols - 1) / cols
var cwidth, cheight int
for _, g := range fn.glyphs {
if w := int(g.size[0]); w > cwidth {
cwidth = w
}
if h := int(g.size[1]); h > cheight {
cheight = h
}
}
cwidth += space
cheight += space
im := image.NewRGBA(image.Rectangle{
Max: image.Point{
X: cols*cwidth + border,
Y: rows*cheight + border,
},
})
draw.Draw(im, im.Rect, image.NewUniform(color.RGBA{0, 0, 0, 0xff}), im.Rect.Min, draw.Src)
for i, g := range fn.glyphs {
cx := i % cols
cy := i / cols
px := cwidth * cx
py := cheight * cy
drawBox(im, border, px, py, px+cwidth+border, py+cheight+border, borderColor)
px += border + margin
py += border + margin
draw.Draw(
im,
image.Rectangle{
Min: image.Point{X: px, Y: py},
Max: image.Point{X: px + int(g.size[0]), Y: py + int(g.size[1])},
},
&g.image,
image.Point{},
draw.Over,
)
}
return im
}
func (fn *font) trim() {
for _, g := range fn.glyphs {
pt := g.image.Rect.Min
g.image = *texture.Trim(&g.image)
dpt := g.image.Rect.Min.Sub(pt)
g.center[0] += int32(dpt.X)
g.center[1] -= int32(dpt.Y)
g.size[0] = int32(g.image.Rect.Dx())
g.size[1] = int32(g.image.Rect.Dy())
}
}
func (fn *font) pack(texsize image.Point) (*image.RGBA, error) {
p := rectpack.New()
sizes := make([]rectpack.Point, len(fn.glyphs))
for i, g := range fn.glyphs {
sizes[i] = rectpack.Point{X: g.size[0], Y: g.size[1]}
}
var bounds rectpack.Point
var pos []rectpack.Point
var err error
if texsize.X != 0 {
tsize := rectpack.Point{
X: int32(texsize.X),
Y: int32(texsize.Y),
}
count, ipos, err := rectpack.AutoPackMultiple(p, tsize, sizes)
if err != nil {
return nil, err
}
if count == 0 {
return nil, errors.New("empty texture")
}
bounds = rectpack.Point{
X: tsize.X,
Y: tsize.Y * int32(count),
}
// Stack the bins vertically.
pos = make([]rectpack.Point, len(ipos))
for i, p := range ipos {
pos[i] = rectpack.Point{
X: p.Pos.X,
Y: p.Pos.Y + tsize.Y*int32(p.Index),
}
fn.glyphs[i].pos = [2]int32{p.Pos.X, p.Pos.Y}
fn.glyphs[i].texindex = p.Index
}
fn.textures = make([]*image.RGBA, count)
} else {
bounds, pos, err = rectpack.AutoPackSingle(p, sizes)
if err != nil {
return nil, err
}
if bounds.X == 0 {
return nil, errors.New("empty texture")
}
for i, p := range pos {
fn.glyphs[i].pos = [2]int32{p.X, p.Y}
}
fn.textures = make([]*image.RGBA, 1)
}
im := image.NewRGBA(image.Rectangle{
Max: image.Point{
X: int(bounds.X),
Y: int(bounds.Y),
},
})
for i, g := range fn.glyphs {
px := int(pos[i].X)
py := int(pos[i].Y)
draw.Draw(
im,
image.Rectangle{
Min: image.Point{X: px, Y: py},
Max: image.Point{X: px + int(g.size[0]), Y: py + int(g.size[1])},
},
&g.image,
g.image.Rect.Min,
draw.Src,
)
}
if texsize.X != 0 {
for i := range fn.textures {
fn.textures[i] = im.SubImage(image.Rectangle{
Min: image.Point{
Y: i * int(texsize.Y),
},
Max: image.Point{
X: int(texsize.X),
Y: (i + 1) * int(texsize.Y),
},
}).(*image.RGBA)
}
} else {
fn.textures[0] = im
}
return im, nil
}
func writeImage(im image.Image, dest string) error {
fp, err := os.Create(dest)
if err != nil {
return err
}
defer fp.Close()
if err := png.Encode(fp, im); err != nil {
return err
}
return fp.Close()
}
type caseTransform uint32
const (
casePreserve caseTransform = iota
caseLower
caseUpper
)
type options struct {
// Input: font.
font string
size int
// Input: sprites.
sprites string
spriteGrid int
spriteY int
spriteAdvance int
// Output.
grid string
texfile string
datafile string
texsize image.Point
texfmt texture.SizedFormat
charset charset.Set
encoding *charmap.Charmap
charCase caseTransform
removeNotdef bool
mono bool
fallbackfile string
shadow bool
shadowPos image.Point
shadowAlpha float64
}
func parseSize(s string) (pt image.Point, err error) {
i := strings.IndexByte(s, ':')
if i == -1 {
return pt, errors.New("missing ':'")
}
x, err := strconv.ParseUint(s[:i], 10, strconv.IntSize-1)
if err != nil {
return pt, fmt.Errorf("invalid width: %w", err)
}
y, err := strconv.ParseUint(s[i+1:], 10, strconv.IntSize-1)
if err != nil {
return pt, fmt.Errorf("invalid height: %w", err)
}
pt.X = int(x)
pt.Y = int(y)
return pt, nil
}
func parseCP(s string) (uint32, error) {
n, err := strconv.ParseUint(s, 16, 32)
if err != nil {
return 0, fmt.Errorf("invalid code point %q: %v", s, err)
}
return uint32(n), nil
}
func parseShadow(arg string, o *options) error {
fields := strings.Split(arg, ":")
if len(fields) < 2 {
return fmt.Errorf("got %d fields, expected at least 2", len(fields))
}
x, err := strconv.ParseInt(fields[0], 10, strconv.IntSize)
if err != nil {
return fmt.Errorf("invalid x %q: %v", fields[0], err)
}
y, err := strconv.ParseInt(fields[1], 10, strconv.IntSize)
if err != nil {
return fmt.Errorf("invalid y %q: %v", fields[1], err)
}
var alpha float64 = 1.0
if len(fields) >= 3 {
alpha, err = strconv.ParseFloat(fields[2], 32)
if err != nil {
return fmt.Errorf("invalid alpha %q: %v", fields[2], err)
}
if !(0.0 <= alpha && alpha <= 1.0) {
return fmt.Errorf("alpha not between 0 and 1: %q", fields[2])
}
}
o.shadow = true
o.shadowPos = image.Point{X: int(x), Y: int(y)}
o.shadowAlpha = alpha
return nil
}
func parseOpts() (o options, err error) {
fontArg := flag.String("font", "", "font to rasterize")
flag.IntVar(&o.size, "font-size", 0, "size to rasterize font at")
spritesArg := flag.String("sprites", "", "sprite sheet to use as glyphs")
flag.IntVar(&o.spriteGrid, "sprite-grid", 0, "sprite grid")
flag.IntVar(&o.spriteY, "sprite-y", 0, "Y offset for sprites")
flag.IntVar(&o.spriteAdvance, "sprite-advance", 0, "additional advance for sprites")
gridArg := flag.String("out-grid", "", "grid preview output file")
textureArg := flag.String("out-texture", "", "output texture")
texsizeArg := flag.String("texture-size", "", "pack into multiple regions of size `WIDTH:HEIGHT`")
charsetArg := flag.String("charset", "", "path to character set file")
encodingArg := flag.String("encoding", "", "name of character encoding to use")
caseArg := flag.String("case", "", "transform case to lower or upper")
removeNotdefArg := flag.Bool("remove-notdef", false, "remove the .notdef glyph")
outDataArg := flag.String("out-data", "", "output font data file")
flag.Var(&o.texfmt, "format", "use `format.size` texture format")
flag.BoolVar(&o.mono, "mono", false, "render monochrome (1-bit, instead of grayscale)")
outFallbackArg := flag.String("out-fallback", "", "output for fallback font data")
shadowArg := flag.String("shadow", "", "add drop shadow `x:y[:alpha]`")
flag.Parse()
if args := flag.Args(); len(args) != 0 {
return o, fmt.Errorf("unexpected argument: %q", args[0])
}
if *fontArg != "" {
if *spritesArg != "" {
return o, errors.New("cannot use -font and -sprites")
}
o.font = getpath.GetPath(*fontArg)
if o.size == 0 {
return o, errors.New("missing required flag -size")
}
if o.size < minSize || maxSize < o.size {
return o, fmt.Errorf("invalid size %d, must be between %d and %d", o.size, minSize, maxSize)
}
} else if *spritesArg != "" {
o.sprites = getpath.GetPath(*spritesArg)
if o.spriteGrid == 0 {
return o, errors.New("missing required flag -sprite-grid")
}
}
o.grid = getpath.GetPath(*gridArg)
o.texfile = getpath.GetPath(*textureArg)
o.datafile = getpath.GetPath(*outDataArg)
if o.datafile != "" && o.texfmt.Format == texture.UnknownFormat {
return o, errors.New("the -format flag must be used when using -out-data")
}
if sz := *texsizeArg; sz != "" {
if o.texfile == "" && o.datafile == "" {
return o, fmt.Errorf("cannot use -texture-size without -out-texture or -out-data")
}
pt, err := parseSize(sz)
if err != nil {
return o, fmt.Errorf("invalid size: %w", err)
}
if pt.X == 0 || pt.Y == 0 {
return o, errors.New("zero size")
}
o.texsize = pt
}
if *charsetArg != "" {
cs, err := charset.ReadFile(getpath.GetPath(*charsetArg))
if err != nil {
return o, err
}
o.charset = cs
}
if *encodingArg != "" {
enc, err := htmlindex.Get(*encodingArg)
if err != nil {
return o, fmt.Errorf("unknown encoding %q: %v", *encodingArg, err)
}
cm, ok := enc.(*charmap.Charmap)
if !ok {
return o, fmt.Errorf("encoding is not a simple charmap: %q", *encodingArg)
}
o.encoding = cm
}
switch strings.ToLower(*caseArg) {
case "", "both":
o.charCase = casePreserve
case "lower":
o.charCase = caseLower
case "upper":
o.charCase = caseUpper
default:
return o, fmt.Errorf("unknown value for case, should be lower, upper, or both: %q", *caseArg)
}
o.removeNotdef = *removeNotdefArg
o.fallbackfile = getpath.GetPath(*outFallbackArg)
if *shadowArg != "" {
if err := parseShadow(*shadowArg, &o); err != nil {
return o, fmt.Errorf("invalid -shadow %q: %v", *shadowArg, err)
}
}
return o, nil
}
func getFont(opts *options) (*font, error) {
fn, err := rasterizeFont(opts.font, opts.size)
if err != nil {
return nil, err
}
if opts.charset != nil {
fn.subset(opts.charset)
}
switch opts.charCase {
case caseLower:
cm := make(map[uint32]uint32, len(fn.charmap))
for c := range fn.charmap {
cm[c] = fn.charmap[uint32(unicode.ToLower(rune(c)))]
}
fn.charmap = cm
case caseUpper:
cm := make(map[uint32]uint32, len(fn.charmap))
for c := range fn.charmap {
cm[c] = fn.charmap[uint32(unicode.ToUpper(rune(c)))]
}
fn.charmap = cm
}
if opts.encoding != nil {
fn.encode(opts.encoding)
}
fn.compact()
if opts.removeNotdef {
fn.glyphs[0].image = image.RGBA{}
}
return fn, nil
}
func getSprites(opts *options) (*font, error) {
rimg, err := texture.ReadPNG(opts.sprites)
if err != nil {
return nil, err
}
img := texture.ToRGBA(rimg)
xn := opts.spriteGrid
size := img.Rect.Dx() / xn
yn := img.Rect.Dy() / size
charmap := make(map[uint32]uint32)
glyphs := []*glyph{&glyph{}}
for y := 0; y < yn; y++ {
for x := 0; x < xn; x++ {
gi := img.SubImage(image.Rectangle{
Min: image.Point{X: x * size, Y: y * size},
Max: image.Point{X: x*size + size, Y: y*size + size},
}).(*image.RGBA)
if texture.IsEmpty(gi) {
continue
}
gi.Rect = gi.Rect.Sub(image.Point{
X: x*size + size>>1,
Y: y*size + size>>1,
})
cidx := uint32('A' + len(charmap))
gidx := uint32(len(glyphs))
charmap[cidx] = gidx
glyphs = append(glyphs, &glyph{
size: [2]int32{int32(size), int32(size)},
center: [2]int32{int32(size >> 1), int32(size >> 1)},
name: "sprite",
image: *gi,
})
}
}
return &font{
charmap: charmap,
glyphs: glyphs,
}, nil
}
func mainE() error {
opts, err := parseOpts()
if err != nil {
return err
}
var fn *font
if opts.font != "" {
fn, err = getFont(&opts)
} else if opts.sprites != "" {
fn, err = getSprites(&opts)
} else {
panic("bad option parsing")
}
if err != nil {
return err
}
if opts.shadow {
if err := fn.addShadow(opts.shadowPos, opts.shadowAlpha); err != nil {
return fmt.Errorf("could not add shadow: %v", err)
}
}
if opts.texfmt.Format != texture.UnknownFormat {
for _, g := range fn.glyphs {
if err := texture.ToSizedFormat(opts.texfmt, &g.image, texture.NoDither); err != nil {
return err
}
}
}
if opts.grid != "" {
im := fn.makeGrid()
if err := writeImage(im, opts.grid); err != nil {
return err
}
}
if opts.fallbackfile != "" {
data, err := fn.makeFallback()
if err != nil {
return err
}
if err := ioutil.WriteFile(opts.fallbackfile, data, 066); err != nil {
return err
}
}
if opts.texfile != "" || opts.datafile != "" {
fn.trim()
if opts.sprites != "" {
for _, g := range fn.glyphs {
// Keep the center of the glyph: calculate advance from the
// maximum of both sizes.
adv := -g.image.Rect.Min.X
if g.image.Rect.Max.X > adv {
adv = g.image.Rect.Max.X
}
adv *= 2
g.advance = int32(adv)
g.center[0] = int32(g.image.Rect.Min.X + adv>>1)
g.center[1] += int32(opts.spriteY)
}
}
im, err := fn.pack(opts.texsize)
if err != nil {
return fmt.Errorf("could not pack: %w", err)
}
if opts.texfile != "" {
if err := writeImage(im, opts.texfile); err != nil {
return err
}
}
if opts.datafile != "" {
data, err := makeAsset(fn, opts.texfmt)
if err != nil {
return err
}
if err := ioutil.WriteFile(opts.datafile, data, 0666); err != nil {
return err
}
}
}
return nil
}
func main() {
if err := mainE(); err != nil {
fmt.Fprintln(os.Stderr, "Error:", err)
os.Exit(1)
}
}