You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Apr 18, 2023. It is now read-only.
If playback is hanging due to the network being flaky but then resumes later, totalPlayedSec_ gets incremented by the elapsed wall time rather than the amount of the song that was played.
It'd probably be easy to do something smarter using lastTimeUpdatePosition_. I should check what I did in the Android app.
The text was updated successfully, but these errors were encountered:
This code from
onTimeUpdate_
inmusic-player.js
is problematic:If playback is hanging due to the network being flaky but then resumes later,
totalPlayedSec_
gets incremented by the elapsed wall time rather than the amount of the song that was played.It'd probably be easy to do something smarter using
lastTimeUpdatePosition_
. I should check what I did in the Android app.The text was updated successfully, but these errors were encountered: