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[Feature Request] gog galaxy integration #176
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GOG Galaxy 2.0 doesn't run on Linux, so a separate GUI for that platform would then be needed, and that just sounds like a pain to maintain. Easier to just make one GUI for all platforms (which is already being worked on, check Dummerle/Rare) |
OK so the request can be rephrased as just "Please make a GOG Galaxy integration for galaxy users" :) . Will check Rare, thanks ! |
I'd consider it for the future, although a native cross-platform GUI is still something I'd prefer to have. |
I once tried to actually do this but one of the reasons I quit was that GOG apparently has a deal with Epic about the integration. Iirc it came down to like: You need to set a platform for GOG Galaxy to recognize the plugin. That platform can only be chosen from a list of predefined items and you can't use platforms that have native support. So unless something has changed since I looked at this (might be like over half a year ago) or they change something in the future this is probably sadly impossible :/ |
Gog galaxy will get Linux version |
That's good news, but unfortunately if what Siphalor said is correct then building an integration into GOG Galaxy may not be possible due to them blocking it. |
I think this issue should be closed for now. |
What instead using QT rather than gog galaxy. It's cross platform with Linux and windows and macOS and many emulators and programs use it. |
@Spidy123222 : This feature request was an explicit GOG integration for GOG user, not a request for a GUI. If you are looking into that, you can check https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher which looks gorgeous and also https://github.com/Dummerle/Rare. |
Seems like I needed more in-depth look into GOGgalaxy because I was getting the vie when looking around that it was a GUI. Yeah I'm aware of heroicgameslauncher. |
Just checked: surpassingly, looks like the native plugin is overridden by the one installed in a user directory. I won't be promoted probably, but interested people can install it.
Why not to use "epic" platform for legendary? The only drawback is to have epic icon and name visible in Galaxy, but well - games are still from EpicGames, just different client implementation. The code for native Epic plugin is in Galaxy installation directory. You can copy-paste most of the logic (authentication, getting owned games) and just change stuff related to installed games. |
If anyone wants to try it, I made a simple GOG plugin for legendary (https://github.com/currall/galaxy-integration-legendary). It isn't great and doesn't have all the features of most GOG integrations but if you want your games available there then you can try this |
I've been using it and so far it's been great ! Thanks for your plugin, you're legendary too ! |
youre welcome! im glad you like it :) |
How about using GOG Galaxy as GUI ? This would need making an integration plugin.
Here the integration plugin framework https://github.com/gogcom/galaxy-integrations-python-api
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