You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
After running current main branch at normal difficulty, I end up calling unimplemented MassageOpponentPosition function:
#3 0x0000aaaaaab6b8a0 in MassageOpponentPosition (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pMassage_count=0) at DETHRACE/common/opponent.c:1639
#4 0x0000aaaaaab6c6e4 in RematerialiseOpponent (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pSpeed=7) at DETHRACE/common/opponent.c:1802
#5 0x0000aaaaaab6baf4 in RematerialiseOpponentOnNearestSection (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pSpeed=7) at DETHRACE/common/opponent.c:1693
#6 0x0000aaaaaab78a70 in FollowCheatyPath (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>) at DETHRACE/common/oppoproc.c:679
#7 0x0000aaaaaab7670c in ProcessFollowPath (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pCommand=ePOC_run, pPursuit_mode=0, pIgnore_end=0, pNever_struggle=0) at DETHRACE/common/oppoproc.c:209
#8 0x0000aaaaaab67518 in ProcessCompleteRace (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pCommand=ePOC_run) at DETHRACE/common/opponent.c:744
#9 0x0000aaaaaab648e8 in ProcessCurrentObjective (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pCommand=ePOC_run) at DETHRACE/common/opponent.c:105
#10 0x0000aaaaaab6ac7c in ProcessThisOpponent (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>) at DETHRACE/common/opponent.c:1482
#11 0x0000aaaaaab6e3b4 in MungeOpponents (pFrame_period=57) at DETHRACE/common/opponent.c:2144
#12 0x0000aaaaaab58a28 in MainGameLoop () at DETHRACE/common/mainloop.c:548
#13 0x0000aaaaaab5937c in DoRace () at DETHRACE/common/mainloop.c:722
#14 0x0000aaaaaabbe978 in DoGame () at DETHRACE/common/structur.c:538
#15 0x0000aaaaaabbedf8 in DoProgram () at DETHRACE/common/structur.c:645
#16 0x0000aaaaaab56a04 in GameMain (pArgc=1, pArgv=0xfffffffff018) at DETHRACE/common/main.c:105
#17 0x0000aaaaaabdda10 in original_main (pArgc=1, pArgv=0xfffffffff018) at DETHRACE/pc-dos/dossys.c:669
#18 0x0000aaaaaaac257c in main (argc=1, argv=0xfffffffff018) at DETHRACE/main.c:28
(gdb) up 3
#3 0x0000aaaaaab6b8a0 in MassageOpponentPosition (pOpponent_spec=0xaaaaaad9a980 <gProgram_state+9944>, pMassage_count=0) at DETHRACE/common/opponent.c:1639
1639 NOT_IMPLEMENTED();
(gdb) info locals
mat = <optimized out>
car_trans = <optimized out>
displacement = {v = {-3.24676375e-13, 6.12227299e-41, -nan(0x7fe7d8)}}
positive_y_vector = {v = {-3.24676375e-13, 6.12227299e-41, -nan(0x7fe7d8)}}
direction_v = {v = {-3.24676375e-13, 6.12227299e-41, -nan(0x7fe7d8)}}
__FUNCTION__ = "MassageOpponentPosition"
(gdb) info args
pOpponent_spec = 0xaaaaaad9a980 <gProgram_state+9944>
pMassage_count = 0
The text was updated successfully, but these errors were encountered:
thanks for the report. I'm working on a new branch - opponents-aggresivness which implements this function along with the code that triggers opponents to attack
After running current main branch at normal difficulty, I end up calling unimplemented
MassageOpponentPosition
function:The text was updated successfully, but these errors were encountered: